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They should write this in the perk tree as a fair warning to anyone who might consider investing in this skill tree. People could end up losing hours and hours trying to "git gud" on something that wasn't intended to work anyways.
True. But also this is a game, so it shouldn't be true. Hopefully at some point during early access Two-handed swords will get a balance pass.
Poster is right, two-handed swords are totally useless. They have less reach then one-handed cavalry swords, swing twice as slow for a paltry 5 extra damage.
Also whats up with the lances? they attack faster then spears for the same amount of damage except better reach and you get the couch bonus? wheres the balance? never use spears or pikes, always lances.
Also do not like the change to couching, thrusting makes no sense, thats like the opposite of what it means!
You simply cannot stand toe to toe, but try to hit those 1H/shield guys from the max distance you can every time (takes a lot of practice - I'm nowhere near as good at this as I want to be) and then back away as they try to come in at you. You didn't pick a 2H to tactically battle, but to do a lot of damage from a distance better than 1H weapons. You will need Athletics btw.
Using kicks seems to be mandatory also when you can't back up fast enough, and I had better outcomes pairing a 2H with thrown weapons rather than just using the 2H the full time.
If you want to go without shild in higher difficulty you have to be able to fight properly with them. Sticking to your troops in siegese and overhead attack at the enemy from a distance while they busy with my AI worked out very good in warband for me.
In sieges i bring the 2h polearms, billhook for example, cheap and very deadly on foot and horseback.
Polearm perks. Hit an enemy? No matter the damage, they get knocked back. They block with shield? Knock back.
2 handed weapons only do 5 extra damage? That's down to you. I got a bastard sword 2H that does 131 damage with 121 reach. This can be used with a shield during early sieges. Everything has their place. I find 2h better either in 1-1 or in large infantry fights such as sieges where you can just go behind the enemy and 1 hit enemies. 2 at once if you use axes.
Then I decided to mash up a few points in 2-handed weapons to flesh out a level.. bought a cheapish 600g heavy executioner axe.
Holy.. ♥♥♥♥♥♥.. I went from killing maybe 7-8 of the 30ish sized Looter groups to killing about 24-ish. It cleaves so it is excellent for packed up groups.. it gains speed bonus from mount. I don´t care what armor you have... getting hit with one of these babies will ruin your day.
In fact I have found axes, both 1-hand and 2-handed to be better melee weapons than swords while on foot at least.