Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Tanyon Apr 5, 2020 @ 9:02am
I'm clan level 2 and..
I made a second party thinking I could control them like have them follow me? No.. they just went off on their own.. what are they doing lol? I see that she filled her roster but she is travelling town to town.. is there a window with like a log where I can actually see what they are doing?? Or should I just dissban them and reabsorb them into my group?
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Showing 1-13 of 13 comments
A.J Apr 5, 2020 @ 9:02am 
She probably went shopping.
Bilboswaggins Apr 5, 2020 @ 9:04am 
disband , they are not much use until your a part of a kingdom, you use them to join your army one your in a kingdom
RubyCante Apr 5, 2020 @ 9:05am 
the other party is independent
they go around doing their thing..questing,fighting bandit,trading,etc
my wife party going around the map on her own and producing around 1k profit each day,and increasing my reputation with the locals

if you want to control them,be part of a kingdom,create an army,and recruit your party for 0 influence..now you can control them
FancyCat Apr 5, 2020 @ 9:05am 
I have the same problem. They just go away and do nothing. I cant see any benefit to having seperate parties
Tanyon Apr 5, 2020 @ 9:06am 
Originally posted by RubyCante:
the other party is independent
they go around doing their thing..questing,fighting bandit,trading,etc
my wife party going around the map on her own and producing around 1k profit each day,and increasing my reputation with the locals

if you want to control them,be part of a kingdom,create an army,and recruit your party for 0 influence..now you can control them

How do you KNOW they are gaining influence for you and doing quests? Where do you see that at?
1337Dude Apr 5, 2020 @ 9:07am 
Originally posted by RubyCante:
the other party is independent
they go around doing their thing..questing,fighting bandit,trading,etc
my wife party going around the map on her own and producing around 1k profit each day,and increasing my reputation with the locals

if you want to control them,be part of a kingdom,create an army,and recruit your party for 0 influence..now you can control them

Can you elaborate more on this? I don't know what you mean by recruiting your party for 0 influence.

Also, my companion parties always seem to be net loss profit, not net gain.
LonesomeSparrow Apr 5, 2020 @ 9:07am 
Originally posted by FancyCat:
I have the same problem. They just go away and do nothing. I cant see any benefit to having seperate parties

the benefit is that you have a limited amount of units you may control. letting them create their own parties means that you have more troops overall once you call them back to create an army.
dulany67 Apr 5, 2020 @ 9:10am 
If you create a second party, will they hang around your fief?
RubyCante Apr 5, 2020 @ 9:11am 
Originally posted by Darth:
How do you KNOW they are gaining influence for you and doing quests? Where do you see that at?
on the finance tab,that shows you your expense,gains,wages,etc
if you speak with their party,they will tell you what they are doing..questing or chasing bandits


Originally posted by 76561197970290021:

Can you elaborate more on this? I don't know what you mean by recruiting your party for 0 influence.

Also, my companion parties always seem to be net loss profit, not net gain.

when you form army in kingdom tab,to recruit other lord party will cost you influence..
but if you recruit your own clan party,it cost 0 influence..

well my wife is ira,the daughter of the southern empire ruler..with her 120 man party..
she give me 1k+ profit each day,and reputation gain everyday
kesat Apr 5, 2020 @ 9:13am 
Originally posted by 76561197970290021:
Can you elaborate more on this? I don't know what you mean by recruiting your party for 0 influence.

Also, my companion parties always seem to be net loss profit, not net gain.

If you are a vassal/king in a kingdom you are allowed to create armies (multiple groups in a single entity). Usually you have to spend influence to recruit another lord into your army, but members of your own clan (=clan parties) don't cost this influence.

Originally posted by dulany67:
If you create a second party, will they hang around your fief?

No, they roam around - just like any other lord.
Last edited by kesat; Apr 5, 2020 @ 9:13am
FieryLoveBunny Apr 5, 2020 @ 9:13am 
You'll get popups for increased influence all of the time if you have multiple parties out in the world, so they have to be doing quests, plus it gives some nice passive renown, eventually they can start to make a 'profit' too depending on how successful they are at quests/killing
Arcanum Elite Apr 5, 2020 @ 9:15am 
As stated the parties when left to their own will do quests and kill bandits giving you rep they will also occasionally give you excess money but more important is the rep gain from them doing quests for you.

after you have a kingdom you can make them join your army for no cost so you can increase your numbers.
The Konrad Apr 5, 2020 @ 9:15am 
Originally posted by RubyCante:
Originally posted by Darth:
How do you KNOW they are gaining influence for you and doing quests? Where do you see that at?
on the finance tab,that shows you your expense,gains,wages,etc
if you speak with their party,they will tell you what they are doing..questing or chasing bandits


Originally posted by 76561197970290021:

Can you elaborate more on this? I don't know what you mean by recruiting your party for 0 influence.

Also, my companion parties always seem to be net loss profit, not net gain.

when you form army in kingdom tab,to recruit other lord party will cost you influence..
but if you recruit your own clan party,it cost 0 influence..

well my wife is ira,the daughter of the southern empire ruler..with her 120 man party..
she give me 1k+ profit each day,and reputation gain everyday

Damn, you got yourself a keeper!
Considering the dowry of 137 Denars I had to pay for mine I wasn't really counting on much, but her Equipment alone was worth a fortune. That bloody horse armour is worth cities I guess.
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Date Posted: Apr 5, 2020 @ 9:02am
Posts: 13