Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It also makes spawn points necessary which can cause all sorts of problems
They should just use the ratio of your army to enemy and fight the battle with the correct ratio of troops rather than the correct number no spawn points needed.
eg: if I have 800 and the enemy have 400 I should have 2-1 ratio in my favour so it shouldn't matter what I set as the max I still get twice as many men as soon as the maximum is reached.
So in this case if i was using max 1000 I'd get 2/3 x 1000 ( 666 ) and the enemy would get 1/3 x 1000 (333) If the max was set at 600 I'd get 400 and the enemy would get 200
Either way it would reflect the reality that I outnumbered the enemy if I took 50% casualties to win the battle I'd lose 400 ie the percentage of my original army regardless of the actual number on the field