Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Ganossa Apr 4, 2020 @ 6:30am
[MOD] Native Graphics Mod?
Would anybody be interested in a native graphic mod?

Native means
  • no need for any external tools
  • compatible with both, single- and multiplayer
  • less performance impact due to having no overhead
  • UI is not impacted, since its applied to the internal effect pipeline

In below an example of adding effects, such as color, scanlines, border and more:
https://steamcommunity.com/sharedfiles/filedetails/?id=2047672144

Its NOT about the specific settings in the above example but just if anyone is interested in this kind of mod and if its worth it to dig into it more and make it accessible for others?

Thanks guys, just gathering some feedback.

YES
MAYBE
NO
2
2
3
Last edited by Ganossa; Apr 5, 2020 @ 10:42am
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Showing 1-15 of 21 comments
morph113 Apr 4, 2020 @ 5:32pm 
Graphic mod yes, but one that makes the game look better. From your screenshots, I don't see how adding scanlines improves anything on the visuals. If there is anything I don't like in games it's effects like scanlines, chromatic aberration, film noise effects or whatever that all just worsen the image quality.

However I guess there may be a target audience who likes these effects, it's just not for me.
Last edited by morph113; Apr 4, 2020 @ 5:33pm
Ganossa Apr 4, 2020 @ 6:27pm 
Originally posted by morph113:
Graphic mod yes, but [.. personal preference ..] it's just not for me.

Understood as one YES but NO.
Last edited by Ganossa; Apr 4, 2020 @ 6:29pm
[L9] spartank Apr 4, 2020 @ 6:28pm 
Why would you want a graphical mod when the game is already beautiful
Ganossa Apr 4, 2020 @ 6:36pm 
Originally posted by spartank:
Why would you want a graphical mod when the game is already beautiful

So I am asking if there is any "need" before investing time into modding it ))

(just found out its possible after looking at the game's early modding potentials)
Pan_de Apr 4, 2020 @ 6:41pm 
ehm so the right image is the modded one? Or why is that supposed to look better? can you explain
Ganossa Apr 4, 2020 @ 6:49pm 
Originally posted by E-PigPan_de:
ehm so the right image is the modded one? Or why is that supposed to look better? can you explain

Where does it say it is supposed to look better? It is supposed to showcase how its possible to tweak and add effects to the existing pipeline and further how it does not affect the UI.

Beside that, why would someone discuss "better" anyway on such subjective matter?

The game is out for couple of days and modders are looking into modding capabilities and finding out what is wanted/needed. Most you will see from us is proof of concept at this point.
Menace Apr 4, 2020 @ 6:51pm 
You'd probably get more people interested if you do something like the Skyrim visual mods for instance.
Ganossa Apr 4, 2020 @ 6:52pm 
Originally posted by Menace:
You'd probably get more people interested if you do something like the Skyrim visual mods for instance.

You mean to replace the looters in the image with swim suite babes? :D

On a more serious note, which mods exactly are you referring to?
Last edited by Ganossa; Apr 4, 2020 @ 7:22pm
Menace Apr 4, 2020 @ 6:53pm 
Originally posted by 최정장군 - General Choi Jeong:
Originally posted by Menace:
You'd probably get more people interested if you do something like the Skyrim visual mods for instance.
You mean to replace the looters in the image with swim suite babes? :D
https://www.youtube.com/watch?v=f9VdgpX0Qwk
Ganossa Apr 4, 2020 @ 7:00pm 
Originally posted by Menace:
Originally posted by 최정장군 - General Choi Jeong:
You mean to replace the looters in the image with swim suite babes? :D
https://www.youtube.com/watch?v=f9VdgpX0Qwk

Please keep in mind that Skyrim modding started even before Bannerlord was in announced.

From about 13 mods in the list of the shared video, there are 2 (at least one is using an external tool) that seem to be related to the effect pipeline.

Most of what they add should be possible to add here too but it might look different in Bannerlord.
Do you maybe have a list of effects/changes you would like to see?
Last edited by Ganossa; Apr 4, 2020 @ 7:02pm
Pan_de Apr 4, 2020 @ 7:03pm 
Basically you want to create an enb like mod? Which is ofc widely used in any game. I can tell you now already there will be plenty out there, the question is can you make the best one.
Ganossa Apr 5, 2020 @ 2:06am 
Since ENB is an external tool, no, not like enb.
I want to work on the internal pipeline cause with external tools you will run into problems earliest with the UI and latest when you get into multiplayer because of anti-cheat measures.

What will there be plenty out of? Tools to change the graphics or presets for those tools?
There are basically two options here, either I create a tool with only one preset (then you are certainly right, while best would mean appeal to the greater audience) or with just options to let people create their own presets, in which case its more "competing" with other tools (which there will not be that many of)?

As long as enough people are interested, I would actually encourage more tool options being used. It often gives inspiration to your own work.

----------

I saw you did not yet purchase the game Pan? If so, I can really recommend it!
Go0lden_Archer Apr 5, 2020 @ 2:12am 
Internal tool that would allow to change effects and all would be a great addition.
Simple visual tweaking to your personal style not so much.

There's Reshade, G.E.M., and ENB for tweaking effects externally but internal would be better allowing for more impact on the graphics of the game, without being just an overlay.
Ganossa Apr 5, 2020 @ 7:40am 
Exactly, internal instead of external, but if already used to adjust existing effects, why not also use it to add new ones (especially since I made G.E.M. ;-))?
It could reduce overhead of another tool plus the upside with multi-player where likely no external tool will work.

Anyhow, I like the idea to adjust also existing effects, to tune them up or down, improve their performance or maybe even look.
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Date Posted: Apr 4, 2020 @ 6:30am
Posts: 21