Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

What's the point of two handed weapons?
Like they are kinda useless lol. (Playing in realistic mode)

I wanted to play as a 2 handed viking who throws axes.... but even hiding behind my men I get 2 shot by arrows and you cant block arrows with a two hander....

But when I play with a shield I can just sit there for days taking arrows while my archers pound them to death. I can also kill way more people with a shield too and I can get close to enemy archers with it.

With two hander... well... you cant block arrows.... so you cant get in close....

Even if you hide behind your troops when there is around 100 archers shooting arrows at your troops even if your behind them your gona get hit....

Seems unless you play with a shield your gona have a massively hard time. Archers just dominate.

I did try using a shield to get in close to the enemy then switching to two hander but... yeah I just got shot in the head by his friend behind him while switching from my shield to a two hander....

I know I know..... "git gud" or... "you suck" maybe your right.... but I do fantastic with sword and shield... and I tank the arrows and damage for my soldiers with my shield...

I dont know.... any thoughts?
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6175/97 megjegyzés mutatása
GGuts eredeti hozzászólása:
It's incredibly difficult to hit anything with the longest 2 handed sword in the game, when on horse back. Mostly 1 handed swords have the same length as 2 handed in this game, it seems.

The polearm that can swing on the other hand is completely broken on horse back.

Long glaive?

Heh. Landed a hit for over 300 using a crafted polearm with the long glaive head, chopping the head of some poor Khuzait nomad. That's ridiculous overkill unless you're trying to one-shot a horse, though; perhaps better to accept less damage for better handling?
Sentient_Toaster eredeti hozzászólása:
perhaps better to accept less damage for better handling?
Isn't handing is only affect speed of movent to block? Or return after the strike too?
I was not feeling good with 2handed swords but i did not know why; so i decided to test and compare them with other melee weapon types.

Because of animations of 2handed swords, they actually have lesser reach than 1handers. Mostly on overhead and right slash 1handers have longer reach with same length, and left slash is also have about same reach.

Same 1handed 105 length sword have about better&same reach of a polearm weapon of length of 150(menavlion); overhead and stab kinda have better reach on polearm. Actual stab animation of 1handed sword also have visually about same reach but somehow it hits shorter distance than it looks(fake nerf?).

I dont know why but 2handers are most useless weapons because of animations limiting their reach; they are only faster but also get your body more into danger zone while you can use a 1hander while your body stays further away from hit zone.

I think the problem is that there are not long enough 2handers and there are even more&same length 1handers available. They should compansate 2handers by giving them more length and keeping 1handers under reasonable lengths so 2handers might be useful.

PS. I am not even considering using a shield with a 1hander; currently if you dont mind slower speeds, 1handed swords are more useful even without having a shield.
I am two handed main no issues.
CaoLex eredeti hozzászólása:
Sentient_Toaster eredeti hozzászólása:
perhaps better to accept less damage for better handling?
Isn't handing is only affect speed of movent to block? Or return after the strike too?

I think it affects how big the damage arc of a weapon. I think that was how it was in Warband.But not sure.
Sentient_Toaster eredeti hozzászólása:
GGuts eredeti hozzászólása:
It's incredibly difficult to hit anything with the longest 2 handed sword in the game, when on horse back. Mostly 1 handed swords have the same length as 2 handed in this game, it seems.

The polearm that can swing on the other hand is completely broken on horse back.

Long glaive?

Heh. Landed a hit for over 300 using a crafted polearm with the long glaive head, chopping the head of some poor Khuzait nomad. That's ridiculous overkill unless you're trying to one-shot a horse, though; perhaps better to accept less damage for better handling?

The Rhomphalia or whatever it's called. Cheap and always available, and strong as hell on horse-back imo.
GGuts eredeti hozzászólása:
Sentient_Toaster eredeti hozzászólása:

Long glaive?

Heh. Landed a hit for over 300 using a crafted polearm with the long glaive head, chopping the head of some poor Khuzait nomad. That's ridiculous overkill unless you're trying to one-shot a horse, though; perhaps better to accept less damage for better handling?

The Rhomphalia or whatever it's called. Cheap and always available, and strong as hell on horse-back imo.
Yeah, I saw a youtuber using it and i said to myself "wtf an I doing with a 2handed axe with so little reach when I can use THIS!". I bought one and I never looked back :P
Try to get on the outer edge of the formation where the archers are and use the guy your attacking as a barrier between the other archers so you don't get shot. That's the only effective method I've been using if I had worst case scenarios of attacking archers with only a polearm or two hander because my horse dieing mid charge towards them or something of that nature lol.
...this is more of a "why can't I make an OP 1h sword, which dimensions clearly aren't fit to be a 1h sword, but I still want to make it that way and use it like a 1h sword with none of the drawbacks of pole weapons or 2h weapons... even if it looks like Guts's Dragon Slayer in the manga <Berserk>" whine, if you really look closely into it.
Compared to Warband, I do think the 2H has less damage and speed; in fact the 2H and 1H have only a little difference in damage for swords. Axes on the other hand are more like 2H swords in warband-- They pretty much one hit most opponents; but they are a bit slow. But being a die-hard 2 hander, I still use 2H, even in sieges-- just use terrain masking to protect you as much as possible and fight from horseback when possible. I do fight from the ground in some cases, but generally on the battle line-- in that case you are usually blocked from enemy archers by their own infantry. Also, if in woods or rocky area... the terrain generally provides a lot of cover if you pick your path; don't go dashing across fields.
Stand bag between your archers and SHIELD WALL they take aggro of archers since archers are programmed to hit the closest units, when they are at ur wall go all in everytroop you have adn you should be able to hit them, but yea youll probably also get hit but they should focus your shield wall and not so much you, but you also have to be more than just you a couple of skirmishers like sturgian berserkers or similar units with you in that waithing position going all in upon wall contact should melt their units down, and and then you can either advance your shield wall or just let them stand still while thay have aggro and your backline archers takes their archers out.

What games sort of is missing is have the controll of what units attacs or shots at
Arcanum Elite eredeti hozzászólása:
actually... later on in the 2h tree there you gain the ability to block arrows with 2h... dont know if it actually works though cus half the stuff in the game doesn't work.

Oh, that is one stupid perk :D

Well OP you can strafe and dodge them by changing the movement direction when they release the arrows, but yes, if there are like 20+ archers you are dead. You need some tactics to counter that and advance in shieldwall.
Don Montega eredeti hozzászólása:
Arcanum Elite eredeti hozzászólása:
actually... later on in the 2h tree there you gain the ability to block arrows with 2h... dont know if it actually works though cus half the stuff in the game doesn't work.

Oh, that is one stupid perk :D

Well OP you can strafe and dodge them by changing the movement direction when they release the arrows, but yes, if there are like 20+ archers you are dead. You need some tactics to counter that and advance in shieldwall.
Bah! Even against one archer they seem to be able to predict where you're going and snipe you. Annoying... which is why I'm an archer myself :P
Miggy eredeti hozzászólása:
Don Montega eredeti hozzászólása:

Oh, that is one stupid perk :D

Well OP you can strafe and dodge them by changing the movement direction when they release the arrows, but yes, if there are like 20+ archers you are dead. You need some tactics to counter that and advance in shieldwall.
Bah! Even against one archer they seem to be able to predict where you're going and snipe you. Annoying... which is why I'm an archer myself :P

It depends on the troop and their assorted skill, a recruit is pretty bad at that, a fiann will hold fire for a second more, but based on distance strafing is very possible and up close you can just turn left or right to not loose speed. Being on horse is being a bigger target, i have no problem so far vs. Archers without having a shield, but i opt for lighter equipment with good stats.
Don Montega eredeti hozzászólása:
Miggy eredeti hozzászólása:
Bah! Even against one archer they seem to be able to predict where you're going and snipe you. Annoying... which is why I'm an archer myself :P

It depends on the troop and their assorted skill, a recruit is pretty bad at that, a fiann will hold fire for a second more, but based on distance strafing is very possible and up close you can just turn left or right to not loose speed. Being on horse is being a bigger target, i have no problem so far vs. Archers without having a shield, but i opt for lighter equipment with good stats.
Yeah, player just don't have enough speed in heavy armor and with low athletic score to dodge arrows like he can in Warband.
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6175/97 megjegyzés mutatása
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Közzétéve: 2020. ápr. 3., 21:31
Hozzászólások: 97