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Wish I realized earlier
Sea Raiders also offer the best XP per kill of bandits, so it's a good way to grind low tier troops once you have some solid medicine that can save people from insta death javelins.
One sea raider party, I managed to get a Western Hauberk, which is like a T6 armor, along with a Norse Warlord's helmet (T6 also).
Forest bandits are tougher than their rewards justify, though high tier Forest Bandits drop some of the best Battanian gear. You need a good shield wall to beat forest bandits though. Once you have maybe 10 solid T3 melee with large shields, they pose no risk, just shield wall, and march into them. Once you close the gap they draw swords and go down really easily.
Forest bandits are extremely vulnerable to "Hammer and Anvil" Tactics, so even if you're outnumbered 3:1, you can pull a win pretty easily with good tactics.
I haven't had much difficulty with their hideouts, the trick is, like you said, bringing shields. YOu don't need to bait forest bandits, just have your AI follow you close, with shield wall formation, and simply march down their throat. They draw swords at about 5m away.
I have more trouble with Sea Raider Hideouts, because half my troops spawn in a wall and get killed right away.
Something's GONNA be hit no point in managing and arrows are too slow and too weak to wreck havock, but a javelin might still get one of my guys.
But forest bandit hideouts are LITERAL hell.
I can't decide who to take with me so shield walling would be great.
If the randomly selected lot have shields.
I have a feeling this will be addressed too. It's way too profitable.
But then again going up against steppe bandits is a death wish in the current iteration anyway.