Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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ASGAR Apr 1, 2020 @ 5:45am
What businesses run best in which towns? (Khuzait)
So I've seen people on streams saying that different businesses are working best in specific towns.
My char is with the Khuzaits, just created that one farmed some money through trading and tournaments and now would like to open some profitable businesses. For me most important are the Khuzait cities. What businesses seem to make good money in what town?
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Showing 1-15 of 19 comments
Shade Apr 1, 2020 @ 5:51am 
Wont matter anymore since they patch capped workshop gain to 200.... which makes them all the same..
ASGAR Apr 1, 2020 @ 6:18am 
I have had a tannery on my previous char who had an income of 6. So how is 200 and 6 the same? xD
Archaist Apr 1, 2020 @ 8:21am 
200 is the hard limit. For example my wood workshop generates 10k per day. But because of the hard limit I can only get 200gp of that 10k whilst the value of the workshop has ballooned to 789k so I can't even sell it since no one in the town has enough money to buy it.
Glastry Apr 1, 2020 @ 10:58am 
still doesn't answer the question
Nasseem Apr 1, 2020 @ 10:59am 
Workshops are useless now. Run caravans.
Forseti010 Apr 1, 2020 @ 11:00am 
smithy and woodworks both give you 200 a day. If you can spare 15k go for a traders caravan. It wil cost you a bit early on but in like a week you will get around 800 to 1.5k a day from them
Knamika Apr 1, 2020 @ 11:02am 
It entirely depends on what the surrounding villages are producing. You want to build a workshop to refine what ever is surplus in the local economy. But like others have said it's not really worth it right now seeing as they capped it at 200denar profit/day. I think caravans are probably the best investment rn
Last edited by Knamika; Apr 1, 2020 @ 11:03am
oTec Apr 1, 2020 @ 11:04am 
Originally posted by Knamika:
It entirely depends on what the surrounding villages are producing. You want to build a workshop to refine what ever is surplus in the local economy. But like others have said it's not really worth it right now seeing as they capped it at 200denar profit/day. I think caravans are probably the best investment rn

Do you have to manually do something to make your workshop run profit? I tried both a woodwork and velvet and both gave me negative profit.
soup_boy Apr 1, 2020 @ 11:11am 
Originally posted by oTec:
Originally posted by Knamika:
It entirely depends on what the surrounding villages are producing. You want to build a workshop to refine what ever is surplus in the local economy. But like others have said it's not really worth it right now seeing as they capped it at 200denar profit/day. I think caravans are probably the best investment rn

Do you have to manually do something to make your workshop run profit? I tried both a woodwork and velvet and both gave me negative profit.

I'm not so sure, but I think you can change workshop types from the clan menu for a couple thousand.
Smith Apr 1, 2020 @ 11:17am 
Originally posted by Knamika:
It entirely depends on what the surrounding villages are producing. You want to build a workshop to refine what ever is surplus in the local economy. But like others have said it's not really worth it right now seeing as they capped it at 200denar profit/day. I think caravans are probably the best investment rn

This is entirely wrong. I built and change 15+ workshops and found that it had nothing to do with the surrounding villages whatsoever.
Archaist Apr 1, 2020 @ 11:17am 
Originally posted by oTec:
Originally posted by Knamika:
It entirely depends on what the surrounding villages are producing. You want to build a workshop to refine what ever is surplus in the local economy. But like others have said it's not really worth it right now seeing as they capped it at 200denar profit/day. I think caravans are probably the best investment rn

Do you have to manually do something to make your workshop run profit? I tried both a woodwork and velvet and both gave me negative profit.

Did you let them run for about a week? If your converting workshop type it takes time for them to rebuy all the needed stuff and get to work producing stuff. That could be the initial loss in money as they're buying parts and paying labour fees.
ASGAR Apr 1, 2020 @ 11:18am 
Originally posted by Industrial Haze:
Workshops are useless now. Run caravans.
You mind explaining a little how exactly caravans work? I saw I can buy them at local traders. Do they need anything but to buy them or do they work independent?
Smith Apr 1, 2020 @ 11:19am 
Originally posted by OG Young Shagger:
Originally posted by Industrial Haze:
Workshops are useless now. Run caravans.
You mind explaining a little how exactly caravans work? I saw I can buy them at local traders. Do they need anything but to buy them or do they work independent?

You buy one, and leave it. That's it. You can't interact with it or do anything at all. I don't understand the mechanics behind it yet but each caravan I had eventually turned a profit. Can take a long time though.
Enorats Apr 1, 2020 @ 11:21am 
My understanding is that workshops are more profitable if the resources they use are available. Some sources say this means having villages that produce the resource linked to the town, some say buy those resources and sell them in the town to keep the town stocked with cheap raw materials.

Either way, both my wood workshops cap out at 200 without me doing anything, and while being located in towns that don't have hardwood production.. so I can't test either theory.
Biscuits Apr 1, 2020 @ 11:24am 
Originally posted by OG Young Shagger:
So I've seen people on streams saying that different businesses are working best in specific towns.
My char is with the Khuzaits, just created that one farmed some money through trading and tournaments and now would like to open some profitable businesses. For me most important are the Khuzait cities. What businesses seem to make good money in what town?

Look at what the bonded nearby settlements produce for that city. If you see 2 towns under that city's domain produce Olives, build an Olive press. Grain, make a Brewery. Use the resources produced by the towns, because it will be cheaper for your workshop to purchase the raw goods.
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Date Posted: Apr 1, 2020 @ 5:45am
Posts: 19