Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Commander view
Are we getting an option for bird's eye view of the immediate surroundings of the battlefield? It would be nice if we have something like that that can be toggled very quickly with a click of a button. Total war had something like this when putting armies into formation.
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Showing 1-15 of 32 comments
MTLVMPR Mar 1, 2020 @ 9:03pm 
It wouldn't fit. You're supposed to be the commander in the battlefield and not some all mighty god.
The Former Mar 1, 2020 @ 9:51pm 
Basically that. Mount and Blade is a game of immersing yourself in feudal warfare, and a large component of that was always line of sight. A big reason the high ground was an advantage was because you could see more than the enemy. The reason banners were necessary was to communicate and identify groups of men across long distances. I feel that adding a commander view would sort of defeat the whole purpose of Mount and Blade's style as opposed to, say, a Total War.

I don't mind it during siege deployment for example, since you'd have set your men into formation ahead of time. But I'd rather not see it during regular battle.
Last edited by The Former; Mar 1, 2020 @ 9:51pm
CyberMan Mar 2, 2020 @ 3:21am 
I think it would be ok if we get the Deplyment Option to Normal Field Battles where you can Plan out witch Companion lets which squad or whichFormation they take, but thats it then it gos back to normal First/Third Person.

Short Deplyment Screen for Field-Battles
Ensign Mar 4, 2020 @ 12:26am 
Originally posted by MTLVMPR:
It wouldn't fit. You're supposed to be the commander in the battlefield and not some all mighty god.


TLDR: I hope we get birds eye view. Keep an open mind. Its not god vision, its a view in your mind's eye when your infantry captains send back reports to you. Its another way to play when you cant participate in battles becuase:
A- Your health is too low after so much fighting and will have to sit this battle out but still want to contribute.
B- You're speced as a strategist character not a fighter and you want to command from the back.
END TLDR

Games always required a bit of imagination.

The absence of physically seeing baggage trains.
Any player character being able to take more than 1 spear through the body without flinching or hunching over in pain.
Never needing to shower or use a toilet.
One thing doesnt mean another basically. Much is just implied and your imagination takes over. We cant assume birds eye view of a battlefield is like god vision anymore than not going to the toilet means these people arent real humans because real humans use toilets.

The birds eye view wouldn't be "god vision mode". It would be a simulation of brigades and companies sending back runners to you or your aides with information on unit position and engagement status updates.

It would be nice to play some of the battles in a sort of rts style every now and again. Adding another way to play wouldn't be a bad idea. Yes the point of M&B is mainly its combat. But sometimes i spec my character for full charisma/leadership or strategist, leaving the fighting to my companions (which i treat as my generals) who lead from the front while i plan from the back.

The game already has the flag system which lets you position squads and such. A birds eye view would help greatly with strategist role playing. Or battles where you cant fight as your extremely low on health and will have to sit a battle out.
The Wet Dog Mar 4, 2020 @ 2:24am 
why would runners be sent to you when you can see the whole battlefield from one hill easily. These are 500v500 not 10kv10k
Ensign Mar 4, 2020 @ 5:00am 
Originally posted by Minotaur1501:
why would runners be sent to you when you can see the whole battlefield from one hill easily. These are 500v500 not 10kv10k

TLDR: In bannerlord it seems to be a big deal during battles to have many "bannermen" (with you being the bannerlord) who represent squads of men for tactical purposes.

A birds eye view would help greatly with this new squad based tactical gameplay. It always existed in warband sans flag but they seem to emphisize it here. I only watched an e3 demo of it though from years ago. So mabey that changed?

When units are in a big moshpit battle are my troops winning? losing? should i send another squad in? Mabey this isnt how the game plays at all?

Birds eye view would help more than just looking from ontop a hill and zooming in.

END TLDR


Yeah i didnt wanna spoil the game for myself so i havent seen trailers. For all i know the map really is flat and open all the time. Or optimized so visibility is focused. With hills being few rather than everywhere obscuring vision.

In warband though i had a problem with a majority of the maps. I coudlnt see. Id be on a hill but the other hills obscured the field.

Light forested areas, hilly maps, mountain maps, river battles (enemies in the river), sieges, night fights. I couldnt see the enemy. When i could id never be able to tell from a distance if its a javelineer or a spearmen coming till my forces got close enough and the enemy either raised the spear or pulled it back. So i never knew if it was worth it to engage them with infantry or let my cav smash them. It was hard managing everything when forces engaged.

Were my troops winning? I cant tell as everyone is lumped together. Id check the numbers to see who has more and thats that. Ultimately non of this mattered as combat isnt really deep. Just send all in and mabey send the cav around to take skirms/archerers.

Its different though. Unless the e3 stuff i watched years ago about the combat changed drastically. But the video i seen seem to emphizise using smaller squads to make flanks and such things. A birds eye view would be great for this.

And like i mentioned before it would allow for another method of play. Yeah just press tab to pull up the map and see the dots but birds eye is a more elegant solution to my problem.

I wont riot if its not in. It would just be nice to have.
I got 1984'd Mar 4, 2020 @ 10:08am 
Originally posted by Minotaur1501:
why would runners be sent to you when you can see the whole battlefield from one hill easily. These are 500v500 not 10kv10k
Okay. Maybe not saying bird's eye view of the entire battlefield, but the immediate surrounding of the player.

Hills are too situational. Sure it could give you an advantage to see most of your troop formation from the get go, but what if you fight on the plains?

Honestly, even if the battle itself is an action genre, the game isn't. It'd be mighty useful for us to have some tactical tools to command larger armies more effectively, like a small RTS function.
Heron Mar 4, 2020 @ 10:38am 
Could be a nice feature in the deployment phase. We already got a bird's eye deployment phase in siege battles for ballistas and the like. I could see the mechanic being extended to troops and field battles.
Last edited by Heron; Mar 4, 2020 @ 10:38am
Silamon Mar 4, 2020 @ 10:41am 
One of the biggest things that annoys me in warband is that as soon as the player gets knocked out, all troops following his orders forget whatever they were doing and just charge. Even archers charge into melee combat.

I hate that. I hope after the player gets knocked out you will still have some kind of control of the battlefield, the way warband did it kinda forced you to sit at the back when your hp was low.
The Wet Dog Mar 4, 2020 @ 11:24am 
Originally posted by Ensign:
Originally posted by Minotaur1501:
why would runners be sent to you when you can see the whole battlefield from one hill easily. These are 500v500 not 10kv10k

TLDR: In bannerlord it seems to be a big deal during battles to have many "bannermen" (with you being the bannerlord) who represent squads of men for tactical purposes.

A birds eye view would help greatly with this new squad based tactical gameplay. It always existed in warband sans flag but they seem to emphisize it here. I only watched an e3 demo of it though from years ago. So mabey that changed?

When units are in a big moshpit battle are my troops winning? losing? should i send another squad in? Mabey this isnt how the game plays at all?

Birds eye view would help more than just looking from ontop a hill and zooming in.

END TLDR


Yeah i didnt wanna spoil the game for myself so i havent seen trailers. For all i know the map really is flat and open all the time. Or optimized so visibility is focused. With hills being few rather than everywhere obscuring vision.

In warband though i had a problem with a majority of the maps. I coudlnt see. Id be on a hill but the other hills obscured the field.

Light forested areas, hilly maps, mountain maps, river battles (enemies in the river), sieges, night fights. I couldnt see the enemy. When i could id never be able to tell from a distance if its a javelineer or a spearmen coming till my forces got close enough and the enemy either raised the spear or pulled it back. So i never knew if it was worth it to engage them with infantry or let my cav smash them. It was hard managing everything when forces engaged.

Were my troops winning? I cant tell as everyone is lumped together. Id check the numbers to see who has more and thats that. Ultimately non of this mattered as combat isnt really deep. Just send all in and mabey send the cav around to take skirms/archerers.

Its different though. Unless the e3 stuff i watched years ago about the combat changed drastically. But the video i seen seem to emphizise using smaller squads to make flanks and such things. A birds eye view would be great for this.

And like i mentioned before it would allow for another method of play. Yeah just press tab to pull up the map and see the dots but birds eye is a more elegant solution to my problem.

I wont riot if its not in. It would just be nice to have.
Honestly you should probably just stick with total war.
Ensign Mar 4, 2020 @ 11:35am 
Originally posted by Minotaur1501:
Honestly you should probably just stick with total war.

I mean again i like the combat. I melee and get stuck in so frequently that i often go from one battle to another with no hp to fight it anyway. I just think it would be nice to see the whole battlefield SOMETIMES. So i dont get knocked out and get forced to sit the fight out.

Woudlnt it be nice to play something other than a melee/ ranger SOMETIMES? You already have a birdseye view of the entirety of caldria, why not the battlefield? I dont think they are any different.

Its not that i want this to be an rts i just think it would make a nice addition.
Silamon Mar 4, 2020 @ 11:45am 
Originally posted by Ensign:
Originally posted by Minotaur1501:
Honestly you should probably just stick with total war.

I mean again i like the combat. I melee and get stuck in so frequently that i often go from one battle to another with no hp to fight it anyway. I just think it would be nice to see the whole battlefield SOMETIMES. So i dont get knocked out and get forced to sit the fight out.

Woudlnt it be nice to play something other than a melee/ ranger SOMETIMES? You already have a birdseye view of the entirety of caldria, why not the battlefield? I dont think they are any different.

Its not that i want this to be an rts i just think it would make a nice addition.
Maybe they could have that view only after you get knocked out in combat. I always want to get stuck in as a melee character but not being able to give orders after falling means losing sooooooo many more soldiers than you would if you just sat at the back and gave orders the whole time.

I also kinda think controlling 500 soldiers as one person on the battlefield would be a bit much to handle, hopefully they will have a way to set companions as generals and give them simple orders like "attack" or "stay back" or "defend" instead of needing to control the entire force yourself. In Warband when you had significantly fewer forces on the field it was easier to do it by yourself, but that was with maybe 75-100 on each side.
Last edited by Silamon; Mar 4, 2020 @ 11:45am
CyberMan Mar 4, 2020 @ 11:55am 
Originally posted by Silamon:
Originally posted by Ensign:

I mean again i like the combat. I melee and get stuck in so frequently that i often go from one battle to another with no hp to fight it anyway. I just think it would be nice to see the whole battlefield SOMETIMES. So i dont get knocked out and get forced to sit the fight out.

Woudlnt it be nice to play something other than a melee/ ranger SOMETIMES? You already have a birdseye view of the entirety of caldria, why not the battlefield? I dont think they are any different.

Its not that i want this to be an rts i just think it would make a nice addition.
Maybe they could have that view only after you get knocked out in combat. I always want to get stuck in as a melee character but not being able to give orders after falling means losing sooooooo many more soldiers than you would if you just sat at the back and gave orders the whole time.

I also kinda think controlling 500 soldiers as one person on the battlefield would be a bit much to handle, hopefully they will have a way to set companions as generals and give them simple orders like "attack" or "stay back" or "defend" instead of needing to control the entire force yourself. In Warband when you had significantly fewer forces on the field it was easier to do it by yourself, but that was with maybe 75-100 on each side.



you can give squad control to the ai, if you then give them a order it goes back to you in the beta its only possible in battle test mods
Silamon Mar 4, 2020 @ 12:06pm 
Originally posted by CyberMan:
Originally posted by Silamon:
snip



you can give squad control to the ai, if you then give them a order it goes back to you in the beta its only possible in battle test mods
Is that an all or nothing thing? I don't want all of the troops controlled by ai, and I still want to be able to give simple orders to those controlled by it.

I wouldn't mind the ai taking over entirely after falling in battle though, I just can't stand everyone charging into melee if you get knocked out in warband.
CyberMan Mar 4, 2020 @ 12:24pm 
Originally posted by Silamon:
Originally posted by CyberMan:



you can give squad control to the ai, if you then give them a order it goes back to you in the beta its only possible in battle test mods
Is that an all or nothing thing? I don't want all of the troops controlled by ai, and I still want to be able to give simple orders to those controlled by it.

I wouldn't mind the ai taking over entirely after falling in battle though, I just can't stand everyone charging into melee if you get knocked out in warband.

in the mod its most squads contain a set amount of troops and this squad is controlled so you can let 1 squad get controlled from ai and all other lead by you dont know how they make it in the final release cause the transfer option puts them at the moment in existing ones, so you can splitt archers if you put say 125 in skrimischer and the other 125 stay in archer squad so you could the archers be lead by ai and you controll the skirmischers
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Date Posted: Mar 1, 2020 @ 7:25pm
Posts: 32