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I guess your issue is that half your fleet got warp drives and jump, while the rest don't have warp drive and stay.
My suggestion. Number is guesstimated...
Pause. Book 6 new escorts.
Open the ship list (button at top). Filter military ship. Sort them by firepower, and hopefully your 0 strength (unbuilt) escorts sit at the top.
Select them (ctrl click one by one, or mark the top, shift click the bottom one). Use pulldown to add to new fleet.
Nurse this fleet so that no single escort finished before the others heads off. Wait until all 6 are built. When they are, send the fleet to attack the nasties one by one.
You can try to micro manage the fight a bit, notice which one is targeted, and have it kite the creature while the rest shoot it...
You can go before shields are ready, creatures bypass shields.
If you have multiple ships, when you see the Kaltor going after one, tell that ship to run away on sub-light while your other ships attack.
I play with space monsters on the highest setting for added difficulty.
Thanks ill try it out!
Research increased construction size as well to help your ship designs.
around them while shooting, and the beasts couldnt do anything.
But anyways, after a while huge numbers of pirates poped up in my systems (had like 4),
and started to destory everything... my 8 ship fleet couldnt handle them, it was a quick death..
I wonder why the AI havnt asked (suggested) to build more military ships...
Can it be because my income jumped from negative to positive every few seconds?
And my overall treasury was at about 7 to 10k?
I picked a race that got big xenophibic issues... it ruined my trade and relations with pirates...