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Feels like the DWU mod community has sort of stopped moving forward, which I suppose is the way of things. Probably will see some interesting new things when DW2 comes around.
I've gotten to the point now I just won't buy many games that don't have extensive mod support. The mod communities can really extend the play-life of a game, sometimes totally reinvigorating it after you lost interest.
And sure some mods for DW looking really cool, i actually use the ai improved mod and i love it. :D But for me, "great" mod support would enable things like bigger maps, components that have brand new funktions. But a lot in DW is hardcoded and unable to reach for modders.^^
The developers for Distant Worlds encrypted and obfuscated their code starting after DW:Legends. It made it much harder to mod game mechanics. Hard, but not impossible. I've modded my version of DW to have player controlled passenger ships, civilian ships with up to 10 weapons, and many other fun (for me) changes. My intent was to release these changes as a mod but have since been informed that it would violate the use agreement so I can't. If you REALLY want to make game mechanic changes though I'm here to tell you that it is possible.
While there are still many gamers and types of games which have no interest in this flexibility, I think if a breakdown is done, the observer would find that those who enjoy and purchase larger-scope 4x-style games are more likely to fall into the category of those demanding modding.