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报告翻译问题
You can use this to your advantage by making sure that your "Point Defense Porcupine" ships are the ones with captains on them, so as to lure in all the enemy fighters to them (where they can be taken care of better) and away from everything else.
I think that area weapons would absolutely wreck the fighters haha
fighter pods eat up 50(upgraded 45) size.
Unless you're willing to invest similar amounts of size to counter them (8~10 PD), you should not expect to come out ahead
I play vanilla only and personally never used the tech (yet), but from the looks of it, i think the "answer" to such attacks - is some number of Resonant Graviton Beams. In Vanilla with all upgrading tech, the weapon has 320 range without any big damage drop, while top-tech fighters' max range is 240, and top-tech bombers' - 340. From the weapon's description it seems it gotta damage multiple targets in its line of fire, because it says "ships" and it says "waves". Ignoring all shields and armor, and having high damage, those beams should in theory make short werk of fighter swarms no matter how many come - the more the merrier even.
Then in theory the enemy could use "super missile bombers" with their range of 620, but those can be countered by using high-tech Ultradense armor, even if not assuming that missiles of those bombers would be doing only half damage to armor: those missiles do 10 damage per hit, and that armor has exactly 10 reactive rating to negate those low-damage hits.
This all's a theory, but perhaps worth a try?