Dust Front RTS
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RtsDimonDev  [ผู้พัฒนา] 12 ต.ค. 2023 @ 7: 06am
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Dust Front | F.A.Q
What's the point?
The game could be described as C&C with the campaign from Dawn of War - Dark Crusade, but with a much more complex global mode, perhaps closer to the Total War series.

Additional/other languages?
There will probably be other localisations in the game, but for now only the English translation is being worked on. After English, other languages may be considered for translation.

PvP Multiplayer?
This is NOT a multiplayer game. I am trying to make a game that would be interesting in single player mode.

How many factions?
Only 3 factions and one additional faction (4 in total). Empire, Mutants, Robots and Rebels (Rebels are additional). The names of mutants and robots are working and can be changed.

Can I play as factions other than the Empire?
At release, the game assumes one campaign for the Empire faction. I'm trying to make it fairly complete and polished. Depending on the success of the project, campaigns for the Mutants, Robots, and Rebels factions will also be added to the game like a DLC or regular updates. There are 4 fractions in total.

Skirmish mode with bots?
It is also possible that the game will have a skirmish mode with bots, where you can play for factions not represented by the campaign.
But the game is heavily locked into the global map, so skirmish mode will most likely be available after playing the main game.

Is that the bomber from "last day of war"?
It's not directly him. But the design was inspired by this short film. The bomber is a reference to the work of Dmitry Fedotov. The author himself, is not against this capture of a classic.

How long will one playthrough take?
For someone who knows everything in the game, it can take about 6-8 hours. That's as of right now. That said, there is some replayability and depth to the game, so the game can be played differently and few times.

Will there be a demo?
Maybe I'll do a demo version for RTS mode at some of the festivals (but that's just in theory). Unfortunately, the game is quite difficult to crop into small parts so I can't promise anything. And I'm looking more towards closed beta tests.

Any plans to support Linux?
I was planning to make linux builds, but haven't tested the performance yet, so no support is listed in the description. I need to know for sure.

Will there be modding support?
Probably not. But maybe in the future I will consider adding mod support to the game.

Who composed the music from trailer?
He doesn't have an open portfolio. I will add it as soon as he creates one.

When release?
The game is made by me alone with my own money. So I suspect it won't be out for another year or more at least. But things can take longer.

Plans to release on GOG or any other store?
I don't mind releasing my game in other stores. But i haven't researched into it.

Steam Achievements?
Yes, I want to add steam achievements. As well as some other steam features. Also, not just steam ones, but maybe Twitch integration would be interesting.

Is this a revival of the RTS? Starcraft 2 killer?
No. It was never my intent to revive the genre. The game positions itself as niche and not for everyone.

Solo dev?
Yes. I started working on my very first prototypes about 8-9 years ago.

Discord community
Official discord of the game: THIS[discord.gg]

https://store.steampowered.com/app/2610770/Dust_Front_RTS/

Follow the project
Twitter
YouTube
แก้ไขล่าสุดโดย RtsDimonDev; 12 มิ.ย. 2024 @ 9: 36am
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กำลังแสดง 46-60 จาก 62 ความเห็น
На каком движке ?
will the game release this year?
coop would be great in the future ( :
will the game be on mac?
Will we have a Total War-like mode that isnt attached to a narrative campaign
How much do you plan for the price?
when will i get this dopamine hit please.
Helicopter units would be nice, not osprey types, more like Mi-28 types. As well I fully support the lack of a pvp scene for a focus on a more conquest based free style campaign however I think it would benefit a great deal from a cooperative mode. Your vision though so I respect that.
Finally some good looking game.... Godspeed dev!
Despite you said that this game is not to revive the genre and will be positioned as niche, I consider it the real succession of great RTS games.

Nowadays people are having ill vision on RTS genre, most of them hope to revive the genre by repeat the great old titles, while they completely forgot what those great title trying to do in their last times.

I remember Earth2150 which has immersion flavor cut scenes after you complete the research of a crucial technology. Earth2160 add much more focus on the people of the game, bringing hero units, pilot, infantry into the play.

I remember when World in Conflict developing its expansion, it aims to have both grand strategy world conquer mode and first person control, but failed to achieve it because the collapse of Sierra.

I also remember that Kane's Wrath have a grand strategy mode too, and before that, Blitzkrieg and The Day After titles have plenty successful attempts on that too.

It seems to me that Dusk Front is actually the finished form following the CnC developing path (minus the multiplayer part). This is great, and this is the right way to go. This is actually the only way if anyone aims to revive the genre - not by trying to repeat the past success, but by continue to explore the ideas passed from the former attempts.

Keep on the good working! This project means much more than you admit it to be.
Чёрт побери, это не убийца старкрафта(((
Чёрт побери, он им станет если игрулька хайпанёт и её начнут в обзорах пытаться пихнуть в координатную плоскость куда-то между "убийца старкрафта, возрождение жанра" и "Сталин против Марсиан"
Waiting for this game for 2 years. Pls dev pls.
โพสต์ดั้งเดิมโดย KONTRAGERILLA:
Waiting for this game for 2 years. Pls dev pls.
Me too, the art style alone is amazing.
But its one man. Trying to make the best product he can on his own free time.
Just wait and even if it's just a short skirmish style RTS, he'll get my money.
Making a game solo is hard, making a good game solo is grueling. Just wait, show support and it'll come eventually.
If there are mouth breathers banging their fist demanding a game now like I've seen some do, it's not particularly motivating for anyone to "move faster" to deliver on something that turbotards will still complain about "not being complete" anyways.

Just be supportive and maintain measured excitement.
แก้ไขล่าสุดโดย Slow Poke; 2 พ.ค. @ 11: 36am
If PVP is difficult, do you have any plans to make PVE multiplayer possible? Personally, I'm a little disappointed that there is no PVP.
Надеюсь, что интерфейс минимизируют - мини карта вверху слишком большая. Лишние пиксели интерфейса занимают место, но за ними не видно врага. Как вариант - посмотрите моды на карту на Эпоху Империй 2. Там все оптимизировано максимум.
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กำลังแสดง 46-60 จาก 62 ความเห็น
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วันที่โพสต์: 12 ต.ค. 2023 @ 7: 06am
โพสต์: 62