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Those who picked Pete are largely those who had Lee protect those who protected him/clem (return his debts and build a strong community) - who see survival as a longer-term strategy - and who see Clem as a veteran of two years if intense survival and walker combat training. Small or not, she knows how to crush a skull and use her environment and walker disadvantages (slow and dumb) to her advantage.
Specifically...
Pete
You see a bloody ankle after he jumped back and he yelled his foot had been snagged, not him being bitten - do you return the same trust he gave you when he accepted that your dog bite wasn't a walker and took you home? Does Clem return the trust he showed her or act like the rest of those folks and write him off.
He saved Clem's life when she was in trouble and unable to protect herself. Does Clem return the debt? Related point, he's already proven that he'll put his life on the line to keep her safe.
He is competent.
Nick
Could cross the water but immediately chooses to abandon his uncle. Can Clem trust him to be there for her when he wouldn't even be there for his own uncle? He's absolutely NOT to be trusted to protect her if she needs it - he'll obviously bail on her if things get rough..
Incompetent, acts out of fear, as he did when he almost shot her. Even if he did stick around, his usefulness is highly questionable.
Pete:
You see a bloody ankle with a bite mark on it and a zombie crawling right next to him. Do you act like a complete idiot and think to yourself "oh that was probably a dog that bit him too" or do you face the fact that he got bit by that very same walker that is crawling less than a feet away from his leg? Did Clem come all this way to get stuck with an infected guy without ammunition about to get overwhelmed by zombies?
He was going to let Clem die in a shed when she very much needed help. Does Clem move past this, forgive him, and consider the facts of the present situation instead? Related point, he's already proven he will let Clem die to save his own life.
He is competent, and recognizes the line between being helpful and being stupid and irrational at the cost of his own life.
Nick:
Is on the right side of the river, closest to their cabin. Would make no sense for him to try to get over to the other side and get stuck in that small "island" in the middle of the river with a bunch of walkers on each side. Can Clem trust him? No. Can Clem trust anyone in the group? No, because they didn't trust her.
Has to either p*ss or get off the pot, now that he's all out of "safety nets" like Pete. Made mistakes in the past, but isn't bitten, has ammunition, knows how to aim and shoot when it's needed.
I think you're generalising regarding the player base a little there.
However, it looks like I was supposed to make the choice based on being loyal or selfish, so I didn't get what Telltale was going for. I'm thinking about replaying that decision because I feel like the game made assumptions about my intentions.
You may be given the option like with Lee but I highly doubt you'll be given the choice to randomly kill him due to us playing as an eleven year old.
Well not strictly randomly I more meant we are unlikely to be given the opportunity to kill an unsuspecting Pete if it turns out he has been bitten. Mercy kill him or put him down if he turns and attacks Clementine.
Gotta be pragmatic, can't take chances with the guy who may have been bit - even if he is a "cool guy".
-Leaves Pete for being supposedly bit
Damn it now you make me regret my descision of choosing nick.