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But yeah, Americans tend to have a very cartoonishly villainous stereotype of Russians, probably as a relic of the Cold War. Russians are pretty much the only non-Americans that it's still considered "safe" to portray as inscrutable bad guys, without running the risk of being accused of racism. (The stereotype nowadays isn't that they're shifty communists, but rather that they're all connected to organized crime and/or just generally untrustworthy and emotionally cold).
I actually found it intriguing that we knew almost nothing about Arvo or his family, and I personally found Arvo to be a largely sympathetic character (right up until he shot an 11-year-old, that is). But I agree that the developers may have been relying on Americans' stereotype of Russians in order to lend more "menace" to the encounter with Arvo's family.
And most of these voice lines in episode 4 are the group telling Buricko to stop while Buricko continues to yell obscenities and screwed up threats.
They really goofed on the transition into episode 5 they screwed up so many things.
To be honest, I'm pretty sick of this tired trope as well and I wish writers knew better, had enough knowledge, intelligence and sensibility to create characters that aren't just copy-pasted cookie cutter cliches. Especially in a game that's character driven and always tries to show there's hardly completely, objectively good and bad choices, thus you'd expect some nuance, not just from the main cast, but secondary one as well. Certainly not merely one dimensional racist stereotypes.
Discrimination and prejudice may have been great subjects for a post-apo game to comment on, show how different "camps" don't trust each other and how the "us and them" mentality must be ditched to trash if people want to stay alive.
Then again, I felt like Season 2 generally was a bit lackluster when it came to writing, compared to the first one. Every determinable character fate seemed so... stiff writing-wise, they lacked the impact, drama and shock I remember from Season 1. Not even starting with everyone's convoluted motivations in Episode 5, which really makes you ask who came up with all of this nonsense? There's so many ways the same plot lines could have been executed more elegantly and natural, but I guess that's another whole conversation waiting to be unraveled here (and I can bet has had dozens of times already). What I'm trying to say, considering how underwhelming main plot writing feels in this Season at times, especially near its end, I'm not that surprised to see some irrelevant side characters were so badly designed and written. I wish they weren't, I'm truly sick of all the stereotypes haunting modern popculture.
Nothing makes sense here, Arvo is mad even if you didn't steal from him, the russian guys are nobodies who get shot 3 seconds after they appear, there is a big gunfight where not a single person on your team dies. Also, where do these people even get machineguns from? Also, how do these russians survive in the US after the apocalypse without being able to speak the damn language? The whole sequence is a royal ♥♥♥♥♥♥ and, sadly the poor russians aren't portrayed very charitably.
Whatever the original idea was it would've been a thousand times better since you would actually care about the 400 days characters a bit, meanwhile nobody gives a ♥♥♥♥ about the cannonfodder russians.
It's also weird how a couple things just don't make sense in the current game, like how Arvo is hiding the drugs in some random dumpster? Why is he doing that, is he hiding it from the other russians? Is he trying to save it for her sister? They're in the middle of nowhere and Arvo's got a limp and the nearest city is on the other side of the river, so how far away exactly were the russians from Arvo here? Nothing about the russians makes sense, clearly they were just trying to fill in some blank because they didn't have time to execute the original idea. Eddie hiding the meds would've made far more sense since we know that he is a junkie. And the guys at Howe's coming after the group for unleashing the zombies upon the place would've also made a lot more sense than the russians who attack for literally no reason.
That would explain why 400 days was so irrelevant.
>implying