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Yeah, MX vs ATV Legends was a mess on launch, and it's pretty solid now. Granted it took about two years and a million updates to add content and tweak physics. Sadly, that's the state of modern gaming it seems.
Funny how everyone trashed Milestone, and now that another company gets control of the IP, they realized how hard it is to make a good moto game.
I made a video showing first person.
https://www.youtube.com/watch?v=gHzJPn9J6B0
The traction doesn't seem very good. You could ride the ruts in MXGP 3, and that game was also way less bouncy. Now that I look at it, it just seems incredibly slow.
Tracktion is fine, you just need to slow down the general pace. Play the game with high traction, combined brakes and assisted rider. Braking and animations definetly need some work and maybe lower the suspension. Mxgp3 is the only game that had actual ruts more similar to how they worked in reflex. This one has berms like the newest milestone games.
Thank you, this game has a more natural way of riding once you get used to it, you can get a really nice flow some times.
Again this is not a great reset point to build up from, this franchise is going to suffer greatly under this kind of development, I also imagine sales are going to be very low so expect very little effort put into the next title.