Citadelum

Citadelum

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How to increase house level?
Sorry for noobish question, but how to increase level of plebeian and patrician houses? I provided all servises they need. I am doing the second map now.
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Decorations and lots of them
My standard design is a 12x8 grid with the road around that. This will get 8 houses in 2 rows next to the longer road sides. This leaves 2x12 grid between the houses for decorations. Initially start with gardens to give the desirability bonus. Once you unlock the cat statue - which is a 1x2 statue, remove the gardens and replace with the cats. It will take desireability well above 100 for end game scenarios.
OK so it is automatical, just need decorations and not just fulfill food / services requirements. Thank you. Does temples also count like a decorations? For me It seems not.
No Temples do not count. Certain buildings remove beautification but none add - except those in the decoration tab.

To find out what % you need click on a home and underneath the foods, slightly to the right you will see a small column with a number. That's the beautification level you need to reach
Separate houses by one space, and place 1x1 statues ( like the lion / gladiator between them ). The house will automatically raise a level because the desirability jumped up. When the house raises a level, you will gain roughly +3 occupants per house, so the house will read as: 5/8 occupants.
At that point the food type requirement changes. So to keep increasing it is: Decorations, Food, Decorations, food..Repeat
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