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Ah. Maybe I'll look for a download of the books.
There is in fact such a relation, but it's inversely proportional and non-linear. 13th generation has a Blood Pool of 10. Each generation toward Caine gets an additional Blood Point, up through the 8th gen with a Blood Pool of 15. 7th gen has 20, and then every generation toward Caine gets +10 BP/gen, through 4th gen with a Blood Pool of 50. The Blood Pool of the 3rd gen is unknown.
There is no way the player is greater than 8th gen, max. I even have a hard time believing 8th gen, because no 7th gen vampire will be stupid enough to be caught the way the player's sire was caught - any vampire that stupid would have been diablerized quickly. For example, Beckett is 7th gen and Jack is 10th gen. But, sure, it's possible for the player to be 8th. No way would I believe they're any closer to Caine than 8th.
Does WoD have an explanation as to why the player character is so strong? Besides the obvious video game awesomeness that all player characters get? Are the player characters natuarally talented?
And further, what does generation actually govern? Is it just blood points? or is it the various powers? or is it all skills?
There is some talk that the blood of Caine can do funny things when it has thinned out. For example, some 14th and 15th generation "vampires" can do things like create new disciplines, despite the fact that in other ways they would hardly be vampiric.
Regarding what else generation covers, it is not just the size of the Blood Pool. cWoD restricts the number of Blood Points that a vampire can spend per turn, and this number increases with generation.
Additionally, the maximum value for stats is determined by generation; 8th gen and further from Caine have a max of 5, and every generation closer to Caine gets +1 to their max stat, up to the 3rd gen which has a maximum stat of 10. This is perhaps the most beneficial piece of having a low generation, because disciplines at levels 6 and above tend to be quite broken; for example, with Vicissitude 10, you practically cannot die, since you regenerate your flesh faster than you take damage. In fact, there is a hilarious little skit about what would happen if all the 3rd gen vampires got into a fight with each other...
https://web.duke.edu/DRAGO/humor/antes.html
EDIT: Whoops, forgot that there are other minor benefits to having a low generation. For example, you cannot Dominate a vampire who is closer to Caine than you are. I believe someone upthread mentioned how you will fail to Dominate Therese every time.
Generation/ Max Trait Rating/ Blood Pool Max/ Blood Points/Turn
Third - 10/??/??
Fourth - 9/50/10
Fifth - 8/40/8
Sixth - 7/30/6
Seventh - 6/20/4
Eighth - 5/15/3
Ninth - 5/14/2
Tenth - 5/13/1
Eleventh - 5/12/1
Twelfth - 5/11/1
Thirteenth - 5/10/1
Max Trait Rating: This indicates the highest permanent Trait rating (excluding Humanity/Path ratings and Willpower ratings) a vampire of the given Generation can have. This is especially important with regard to Disciplines and Attributes.
Blood Pool Max: The maximum number of blood points a vampire may keep in her system. Remember that elder vampires concentrate their blood — while the volume of blood in their bodies is no greater than any other vampire’s, each pint of blood is worth more than one point.
Blood Points/Turn: This indicates how many blood points a vampire can spend in a single turn.
System: The player rolls Manipulation + Intimidation (difficulty equals the target’s current Willpower points). More successes force the subject to act with greater vigor or for a longer duration (continue running for a number of turns, go off on a laughing jag, scream uncontrollably).
I personally do like the idea that LaCriox is falling apart and just can't hack-it in that scene coupled with the PC being more confident and determined. After all the PC just got through a blood hunt, killing Ming, killing the sheriff. He has to be super focused at this point haha
Instead, you destroyed what was likely a very old, very hard worked on plan in a short span of time and essentially get to choose the fate of a major city. Especially since killing the Sheriff means you killed the vampire the primogen were scared of, which means they're now scared of you. Except for maybe Strauss and Gary since they actually help you and might hope that earns them favor.