Vampire: The Masquerade - Bloodlines

Vampire: The Masquerade - Bloodlines

Werewolf in the park
Maybe it's just me but I found this part ridiculously difficult. Up to this point I've played the game"clean". No cheats or hints. After 4 hours of dying over & over & over &........ I finally gave in & read a walkthru for the battle then still kept dying until finally going in to god mode & it was STILL hard. Couldn't actually kill the stupid thing because he wouldn't go to the "kill spot"(don't want to ruin it for others so won't give details) and when I'd go to the tram the doors kept openning outwards & pushing me away the I'd get batted around for a bit!!!!!! Up to this point this game has been very fun & I am already anxious to play again as a different clan. Just wanted to b1tch about this & see if anyone else felt the same....
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กำลังแสดง 16-30 จาก 32 ความเห็น
Got to this part. Can't do a ♥♥♥♥. My character is too slow, enemy just gets to me I try to run but he still reaches me and I die in 10-20 seconds.... sad.

EDIT: I managed to trick the game and do marry go around with nearest rock, somehow I avoided encounter changing directions when he was showing up at the front.
แก้ไขล่าสุดโดย Gosen; 2 มิ.ย. 2014 @ 6: 37am
โพสต์ดั้งเดิมโดย scintillating luminescence:
They did an excellent job of representing a Garou/Kindred battle in this game. The best tactic for the Kindred is to simply run. As fast as possible. Celerity helps. But there is no fighting a werewolf one-on-one and winning (sorry Nines!) Garou simply crush all other WoD supernaturals in a fair fight.
They so do not.
They crush your average Kindred, true. But to a low generation Methuselah, an entire Garou pack is a snack.
Garous are like humans; they are born, have an infancy, a prime and a third age. Meanwhile, kindred are immortal and just keep on getting more and more powerful.

The 4th Generation Ventrue Mithras killed an entire Garou pack minutes after rising from Torpor; the 4th Generation Gangrel Odin is addicted to Garou vitae and rgularly hunts them; the 4th Generation Nosferatu Baba Yaga had every single Garou in Russia waging war against her...and losing.

Of course, these are some of the most powerful Kindred that ever existed while we've been a vampire for a month or two but that was just ONE Garou. If the PC has enough juice in him/her to take out an entire Sabbat cell plus an Elder Tzimisce, I'd say s/he should have been able to go toe to toe with one Garou.
If you want to talk about 4th Gen vampires, we should be talking about Rank 6 Garou. Players don't get to play 4th Gen vampires, just like players don't get to play Rank 6 Garou, either.

Besides, your examples probably used VtM-style Garou, who lacked the full panoply of Gaia's blessings that you get when you use WtA rules. I stand by my earlier proclamation: Garou simply crush all other WoD supernaturals in a fair fight.
I'm not talking about game mechanics because the games were never meant to be compared or balanced; I'm talking about lore. And lorewise, any 4th or 5th Generation Methuselah is going to ruin a Garou's day; they are continent-busting monstrosities.
Altough, I'm not sure how they compare to Rank 6 Garou. What are their feats?

Ultimately, no Garou can stand against an Antediluvian.

Also, all other WoD supernatural? I'm not as familiar with those games but I'm not seeing a Garou fighting a Fallen or a Mummy.
โพสต์ดั้งเดิมโดย stephenrozzi:
Just finished my 2nd char's encounter with Wolfie & pretty much same result...Needed godmode to get past him again. !st time I was Gangrel but this time I tried Tremere. I gave it an honest try for about an hour then said ENOUGH!!!!! This is the only part I find overly frustrating. BTW, any good adventure mods out there? Something that takes awhile to play thru.....thanks in advance to anyone that replies.


Level 5 Celerity combined with going through the broken fence, activating the switch on the small shed (brings the power back) then opening and shutting the observatory door on the beast is the most fun way (plus you get 4 points of EXP, should be more that this guy but what are you going to do). Level 5 Celerity doesn't freeze the werewolf like most enemies but it does slow it long enough for quick evasion tactics.

Malkavian works too, get level 5 Dementation and you can repeatedly stun it a few times (keep the blood topped up) this tactic is kiss chase basically until the time runs out, once your inside the tram it gives up

hope this helps
I have played this game through several times since I first bought it on release. I always thought that the werewolf was indestructible, but it is actually surprisingly easy to kill, once you know how. I won't go into a deep description of the process, but check out this video by a kind youtuber: https://www.youtube.com/watch?v=pStaOOOkChQ. Massive XP bonus too!
โพสต์ดั้งเดิมโดย MisterJB:
โพสต์ดั้งเดิมโดย scintillating luminescence:
They did an excellent job of representing a Garou/Kindred battle in this game. The best tactic for the Kindred is to simply run. As fast as possible. Celerity helps. But there is no fighting a werewolf one-on-one and winning (sorry Nines!) Garou simply crush all other WoD supernaturals in a fair fight.
They so do not.
They crush your average Kindred, true. But to a low generation Methuselah, an entire Garou pack is a snack.
Garous are like humans; they are born, have an infancy, a prime and a third age. Meanwhile, kindred are immortal and just keep on getting more and more powerful.

The 4th Generation Ventrue Mithras killed an entire Garou pack minutes after rising from Torpor; the 4th Generation Gangrel Odin is addicted to Garou vitae and rgularly hunts them; the 4th Generation Nosferatu Baba Yaga had every single Garou in Russia waging war against her...and losing.

Of course, these are some of the most powerful Kindred that ever existed while we've been a vampire for a month or two but that was just ONE Garou. If the PC has enough juice in him/her to take out an entire Sabbat cell plus an Elder Tzimisce, I'd say s/he should have been able to go toe to toe with one Garou.

And the Fledging in Bloodlines is certainly capable of killing it without using the observatory trick. The Garou the Fledgling fights is really strong, tough as nails and has a massive health pool, but with specialisation, proper Discipline use and preparation (i.e. nine gallons of blood in your inventory), you can kill it with normal combat.

Like this: https://www.youtube.com/watch?v=W9-3qf3RRz8
โพสต์ดั้งเดิมโดย Lord Zundar:
The Garou the Fledgling fights is really strong, tough as nails and has a massive health pool, but with specialisation, proper Discipline use and preparation (i.e. nine gallons of blood in your inventory), you can kill it with normal combat.

Which is an option that I added in the plus version of the Unofficial Patch, because I didn't like it that you couldn't even hurt him ;).
โพสต์ดั้งเดิมโดย MisterJB:
โพสต์ดั้งเดิมโดย scintillating luminescence:
They did an excellent job of representing a Garou/Kindred battle in this game. The best tactic for the Kindred is to simply run. As fast as possible. Celerity helps. But there is no fighting a werewolf one-on-one and winning (sorry Nines!) Garou simply crush all other WoD supernaturals in a fair fight.
They so do not.
They crush your average Kindred, true. But to a low generation Methuselah, an entire Garou pack is a snack.
Garous are like humans; they are born, have an infancy, a prime and a third age. Meanwhile, kindred are immortal and just keep on getting more and more powerful.

The 4th Generation Ventrue Mithras killed an entire Garou pack minutes after rising from Torpor; the 4th Generation Gangrel Odin is addicted to Garou vitae and rgularly hunts them; the 4th Generation Nosferatu Baba Yaga had every single Garou in Russia waging war against her...and losing.

Of course, these are some of the most powerful Kindred that ever existed while we've been a vampire for a month or two but that was just ONE Garou. If the PC has enough juice in him/her to take out an entire Sabbat cell plus an Elder Tzimisce, I'd say s/he should have been able to go toe to toe with one Garou.

Maaan, what you've got these stories from? ;-) Don't get me wrong, I've just started to play this game (bought after...seing one of the memes about it, just out of curiosity and got hooked immediately ;-)) and I love Russian fairytales and legends! And this part: "the 4th Generation Nosferatu Baba Yaga had every single Garou in Russia waging war against her...and losing" was the best one :-) Now seriously - where can I read this kind of stories? ;-)
I'd like to read that too. Are there WoD-novels?

Also I once was able to kill him out of frustration that he caught me that often, years and years ago, but with godmode. Is was actually a mix of frustration and the interest in seeing if he was killable :D As far as I remember Nines shot a sentence if you killed him, might be wrong tho.

But I killed him before Wesp nerfed him (at least thats what I understood from the posts above) with a Malk, stunlock, a good weapon (or plenty of good weapons :D) and tons of blood made the deal. I love how domination-disciplines in general are just a jack of all trades. I think lv5 Domination and Dementation also do great damage to supernaturals like the werewolf, which helped too.

Otherwise you are not really "forced" to kill him manually, I think the first intended way of dealing with him is the observatory door severing his head off his hairy body.
โพสต์ดั้งเดิมโดย LibraExAnima:
But I killed him before Wesp nerfed him (at least thats what I understood from the posts above) with a Malk, stunlock, a good weapon (or plenty of good weapons :D) and tons of blood made the deal.

Before I made the werewolf killable in the plus patch, he was invincible and there was no way to kill him except for crushing him between the observatory doors. Even with the patch I don't see anyone killing him without cheating...
แก้ไขล่าสุดโดย Wesp5; 8 ม.ค. 2019 @ 5: 51am
Oh, I mistook the memories then, happens ^^ Over time you lose overview after X playthroughs over the years x)
i just love that bit, with every playthrough. Killed it only once tbh, with the door of course, but i love the fact that it is just an enemy you aren't supposed to be able to win against.

We already feel very overpowered when fighting humans or common supernaturals. So imo the werewolf is a healthy opportunitly to learn that we aren't godlike at all and that there's still lethal danger outside.
I dont know who said it again but I believe it was from someone in the game: There is always someone more powerful than you ^^ (Actually I think it was from when I researched about WoD a bit)
Honestly, my gripe with this fight is the break in immersion. Without unnoficial patches/fixes/mods. The werewolf is invicible with the only way to kill him being the door. That is simply innacurate, Garou are ridiculously strong, nigh-unstoppable killing machines to kindred. But not because they are immune to harm be it guns, magic, blades but because they are insanely fast, regenerate and have magical claws that inflict supernatural damage. So yes, any AVERAGE kindred that gets within clawing distance will usually be turned to ash very fast.

But here's the thing, AVERAGE kindred. Not a properly kitted kindred with high level disciplines, tactics and supernatural weapons. With enough celerity and potence, yes a kindred can hurt a garou hard with a sword. At Potence 5, Celerity 5. Yes it's possible for a kindred to kill a garou. With high level obfuscate and a sniper rifle, yes a kindred can blow a garou's head clean off. Garou are not immune to bullets, they just have insane regen and damage resistance.

Same with the highest levels of thaumaturgy, garou are not immune to them.

Had this fight been designed properly by the original developpers, yes you should have had a chance to kill it in combat. Not an actual invicibility tag programmed in.
แก้ไขล่าสุดโดย dwarfpcfan; 13 ม.ค. 2019 @ 6: 54pm
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กำลังแสดง 16-30 จาก 32 ความเห็น
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วันที่โพสต์: 12 ก.พ. 2014 @ 1: 03am
โพสต์: 32