Vampire: The Masquerade - Bloodlines

Vampire: The Masquerade - Bloodlines

Wesp5 Jul 27, 2022 @ 1:11am
Unofficial Patch 11.2 final has been released!
Download: https://www.moddb.com/mods/vtmb-unofficial-patch

v11.2 27.07.2022
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+Changed Larry's quest reward early access weapon into an Anaconda.
+Added Nosferatu net lines to clinic guard and fixed quest answer.
+Changed access to shortcuts through warrens and Hallowbrook Hotel.
+Swapped Mr. Ox's quest rewards and added taxi to Leopold Society.
+Fixed talking to missing Gimble and restored gong sound to temple.
+Improved Dragon's Breath particles and raised rifle damage a bit.
+Removed autofill of temple boxes and fixed several container lids.
+Restored Chinatown moon and added second trigger to Society talk.
+Updated free view weapons to the latest weapon stat modifications.
+Made Wong Ho always get up and Gary take the warrens key as well.
+Restored Beckett scenes at warehouse and Kiki in Ramen Shop event.
+Fixed Grout's wife spin and reverted weapon change in Blood Hunt.
+Improved Yukie AI at temple and poster updates of Nosferatu haven.
+Moved taxi at Grout's Mansion and fixed Nines' camera view there.
+Added safe status to Skyeline Security PC to explain guard action.
+Removed XP for siding with Sabbat and changed Yukie portal sound.
+Restored Nadia's sitting in chair and pointing to left animations.
Reverted talking to Nadia and Christopher without guessing names.
Fixed clipping tie and Flynn's stick out ponytail, thanks Norrwin.
Corrected Wong Ho's news not appearing if you didn't talk to him.
Fixed Imalia and Mitnick camera and Blood Hunt vanishing vampires.
Reverted eye colours and comfort reaction changes in basic patch.
Hid dead scrubs blinking and fixed warehouse and downtown physics.
Fixed Ash being blind and deaf and erased Mr. Ox's name from log.
Reverted Blood Boil and back impact to leave decal blood spatters.
Fixed Dane cop walkie-talkie animation and permanent metro sound.
Added fire damage to Hallowbrook barrels and fixed several others.
Fixed Last Round bar conversation and flying Venture Tower Chunk.
Repaired mirrored cardboard texture and timings of a few speakers.
Fixed remote exploding crates inside the Society of Leopold cave.
Corrected loading tips typo and minor text, dialogue and map bugs.
Fixed tutorial Humanity problem and Heather and chambers cameras.
Corrected security panel to not always show views from the museum.
Fixed SM clinic not solid railings and made vent easier to enter.
Improved warrens spiderchick trigger and showed Mercurio on beach.
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Showing 1-12 of 12 comments
TParis Jul 27, 2022 @ 1:25am 
As always thank you very much for the hard work!

I currently have an release candidate of 11.2 installed. Can I just update and proceed with my current saves?
suejak Jul 27, 2022 @ 1:33am 
Thanks so much!
Wesp5 Jul 27, 2022 @ 3:24am 
Originally posted by TParis:
I currently have an release candidate of 11.2 installed. Can I just update and proceed with my current saves?

If it is release candidate 7, then yes. With all others I would be careful...
TParis Jul 27, 2022 @ 8:12am 
Originally posted by wesp5:
If it is release candidate 7, then yes. With all others I would be careful...
File name says VTMBup112rc6.7.exe - not sure about the versioning scheme here.
Wesp5 Jul 27, 2022 @ 9:10am 
Hm, the problem is that the saves become incompatible if a map has been changed that you already visited. I don't think anything important was changed in the final 11.2, so you should continue with your current verstion just to be on the safe side!
SCARaw Aug 4, 2022 @ 1:31am 
Originally posted by wesp5:
Download: https://www.moddb.com/mods/vtmb-unofficial-patch

v11.2 27.07.2022
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....
Glad you made it!
thanks for your work on the patch and keeping game alive and playable xD
i will give it a shot for new run
DMtrooper8415 Aug 6, 2022 @ 8:06pm 
i have a question? does anyone know if these updates will eventually put the missing clans in the game? i think if i am right we are missing 6 vampire clans
Wesp5 Aug 8, 2022 @ 10:14am 
Sadly the game can't handle more than the existing clans and disciplines without using tricks, so to add new ones the old ones need to be replaced. There are already two mods adding new clans, The Final Night's and the Antitribu Mod.
DMtrooper8415 Aug 8, 2022 @ 4:42pm 
Originally posted by wesp5:
Sadly the game can't handle more than the existing clans and disciplines without using tricks, so to add new ones the old ones need to be replaced. There are already two mods adding new clans, The Final Night's and the Antitribu Mod.
can you post links to those please, and thank you if you can.
Wesp5 Aug 9, 2022 @ 12:53am 
I don't have the links here, but they are on ModDB.
DMtrooper8415 Aug 9, 2022 @ 10:17pm 
Originally posted by wesp5:
I don't have the links here, but they are on ModDB.
ok thanks i found them, it seems like antitribu mod is being said the better so thanks again
Wesp5 Aug 10, 2022 @ 12:34am 
The Antitibu Mod has more changes but be aware that it is still very buggy. Long playing sessions messes it up even more than the original game so quit and restart now and then. The Final Nights is more polished but exaggerates a lot claiming to be all new when it's just the same story with different clans.
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Showing 1-12 of 12 comments
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Date Posted: Jul 27, 2022 @ 1:11am
Posts: 12