Vampire: The Masquerade - Bloodlines

Vampire: The Masquerade - Bloodlines

Unofficial Patch 9.9 released!
Find it as usual at The Patches Scrolls, this time with a Gbit connection for any upcoming Halloween sales ;).

http://www.patches-scrolls.de/patch/4647/7/74622

Changelog:

v9.9 24.10.2017
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+Provided shortcuts to skip most endgame fighting, see walkthrough.
+Added beheading blood and restored props to Chateau and junkyard.
+Improved rotate camera movement setup and SDK, thanks to Psycho-A.
+Restored Vision of Death and Suicide damages and Aggravated Soak.
+Added door trap to warrens shortcut and improved museum fire exit.
+Fixed casting hands, feeding histories and Pearl of Dubai effect.
+Restored Yukie animations, missing ambient schemes and Chang jump.
+Fixed bugs with Trip's drug and Gary's fleshy ball poster quests.
+Improved title menu and character sheet clan symbols, thanks IanW.
Fixed Hannah's appointment book date and more minor text details.
Restored basic pistol ammos and fixed tutorial bug, thanks Malkav.
Hid map bugs in SM hubs, clinic, museum, Society and Luckee Star.
Fixed blueblood, Bertram and Yukie dialogues and some map details.
Corrected hand and sound in Nines intro cutscene, thanks DLLullu.

Additional changelog for beta 2 from 11.11.2017:

+Activated Gallery light switch and fixed menu particles time lag.
+Created homosexual history for all clans and adjusted intro scene.
+Made Venture Tower song Malkavians only and fixed licences issue.
Fixed incorrect Lotus Blossom location on Chinatown busstop maps.

Additional changelog for beta 3 from 18.12.2017:

+Added possible Copper to Chateau and improved masquerade cutscene.
+Implied sleeping near tutorial and warehouse including bloodloss.
Prevented Romero cemetery cutscene freezing if Presence is active.
Disabled extra lines from basic and charity money humanity check.
Replaced buggy Chinatown phone sound and restored wallbreak sound.
Corrected many inside/outside door handles and background screen.

Additional changelog for 9.9 final from 22.12.2017:

+Changed Close to the Beast history because of wolf warform issues.
Added Windows 10 mouse fix to Extras, thanks to Dusk of Oolacile.
En son Wesp5 tarafından düzenlendi; 24 Ara 2017 @ 5:22
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166 yorumdan 1 ile 15 arası gösteriliyor
Awesome wesp5, much appreciated! I can't wait to dive into this for my first Malkavian playthrough in the coming days!
Amazing all the time and effort you put into these patches, thanks for doing them. Will finish my current playthrough then download this new one.
Quick question wesp5; will subsequesnt 9.9 Beta patches be save game compatible with 9.9 Beta1?

Can we expect much to change before 9.9 final is released, and any idea how long that will be? Just curious if I should wait to start a new playhtrough for 9.9 final.
İlk olarak The_Atomik_Punk! tarafından gönderildi:
Quick question wesp5; will subsequesnt 9.9 Beta patches be save game compatible with 9.9 Beta1?

That depends. If maps change saves will not be compatible, but everything else should work.

Can we expect much to change before 9.9 final is released, and any idea how long that will be?

No idea, but please wait at least a day. I found a small irritating bug and will fix it right now...
İlk olarak wesp5 tarafından gönderildi:
İlk olarak The_Atomik_Punk! tarafından gönderildi:
Quick question wesp5; will subsequesnt 9.9 Beta patches be save game compatible with 9.9 Beta1?

That depends. If maps change saves will not be compatible, but everything else should work.

Can we expect much to change before 9.9 final is released, and any idea how long that will be?

No idea, but please wait at least a day. I found a small irritating bug and will fix it right now...

No worries. Will the hosted patch domain reflect the update via being named 9.9 Beta 2, or am I good to download tonight?
This was a silent update without version change as it was rather minor. It's live already!
can not lauch game.. crashes after i changed resolution...
Nice!

*EDIT*

Quick question wesp5: in the cfg folder, is the autoexec (+ audio fix) automatically enabled and applied, or do you need to swap it with the autoexec.cfg (i.e change the names of the 2 files)?
En son The_Atomik_Punk! tarafından düzenlendi; 28 Eki 2017 @ 19:57
i just got the game, is this the only patch i need? im a bit in the dark lol
^^^ same here.. I hear of a 'patch plus' that would be optimal for my first playthrough... is this this?
This is the one true patch you need.
You are truly great, Wesp. You've continued to improve such an old game for such a long time. I need to get on with starting another playthrough, it's an itch that comes back to me time and time again. Danke sehr!
Hello, i'm wanting to buy this game but i've heard alot about bugs on it.
is it a bug fix pack that helps with most of the bugs in game or i need lots of bug fixes?
For exemple i wanted to be on the animorph clan, but i saw that the game closes when you perform such power. I'm kind of lost ans would apreciate some info. thank you
En son Nozomi tarafından düzenlendi; 29 Eki 2017 @ 7:36
İlk olarak The_Atomik_Punk! tarafından gönderildi:
Quick question wesp5: in the cfg folder, is the autoexec (+ audio fix) automatically enabled and applied, or do you need to swap it with the autoexec.cfg (i.e change the names of the 2 files)?

The autoexec in the patch folder is automatically active. About the plus patch, this restores a lot of cut contend and can be choosen during installation. About the "animorph clan", I never heard about that. I don't think it exists...
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166 yorumdan 1 ile 15 arası gösteriliyor
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Gönderilme Tarihi: 24 Eki 2017 @ 13:00
İleti: 166