Vampire: The Masquerade - Bloodlines

Vampire: The Masquerade - Bloodlines

Annoying Clan Quest mod sound bug, how to fix it?
I have this bug in clan quest mod that is pretty annoying atleast imo, basically when you enter your character sheet and quest log screen, the background music from the level you are in continue to play along with main menu theme, is there any way to fix this, so that only main menu music would play in these menus? What and in what python file should i edit to fix this? thanks)
Viimeisin muokkaaja on 💚SuperMax💚; 12.11.2020 klo 10.42
Alkuperäinen julkaisija: R.I.P:
I wrote "some info", not "here's the solution".

Read the entire thread (a few times), the above solution was to get her disabled C.E. menu music playing again.

Look at the files in CQM/sound/schemes, if you see the "No Pause 1" entry, I think you must change it to "No Pause 0" for all of the files that represent the areas in which you want the music to stop playing when the menu opens.

It's confusing because "NoPause 0", means "pause".

Test it in one area /file first of course. See if it works before editing all those files.
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Nah it doesn't help at all. My chareditor.txt looks exactly like that:
CharEditor { Music "music/Vampire_Theme.mp3" Music_Volume "1.0" }
and music still overlaps. And about Nopause command, i'm not sure where to even use it? In which file and where?
Viimeisin muokkaaja on 💚SuperMax💚; 13.11.2020 klo 5.57
Tämän ketjun aloittaja on ilmaissut julkaisun vastaavaan alkuperäiseen aiheeseen.
R.I.P 13.11.2020 klo 7.22 
I wrote "some info", not "here's the solution".

Read the entire thread (a few times), the above solution was to get her disabled C.E. menu music playing again.

Look at the files in CQM/sound/schemes, if you see the "No Pause 1" entry, I think you must change it to "No Pause 0" for all of the files that represent the areas in which you want the music to stop playing when the menu opens.

It's confusing because "NoPause 0", means "pause".

Test it in one area /file first of course. See if it works before editing all those files.
Viimeisin muokkaaja on R.I.P; 13.11.2020 klo 7.32
R.I.P lähetti viestin:
I wrote "some info", not "here's the solution".

Read the entire thread (a few times), the above solution was to get her disabled C.E. menu music playing again.

Look at the files in CQM/sound/schemes, if you see the "No Pause 1" entry, I think you must change it to "No Pause 0" for all of the files that represent the areas in which you want the music to stop playing when the menu opens.

It's confusing because "NoPause 0", means "pause".

Test it in one area /file first of course. See if it works before editing all those files.
Oh thank you, i was actually looking in a completely different folder, my mistake, it all works now how it should))
R.I.P 13.11.2020 klo 9.07 
About how many files did you have to edit?
R.I.P lähetti viestin:
About how many files did you have to edit?
All of them in the schemes, including also those which are not from clan quest mod.
And in all these files i added "NoPause" "0" in Music, Combat, Ambient and Alert sections.
R.I.P 13.11.2020 klo 9.54 
Thanks, I didn't realize there was multiple sections until after I posted.
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Lähetetty: 12.11.2020 klo 10.26
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