Vampire: The Masquerade - Bloodlines

Vampire: The Masquerade - Bloodlines

Cypher Nov 23, 2018 @ 10:15am
Game sets refresh rate to 60hz
I have a 144hz monitor. Vsync, refresh rate settings and so on are adjusted in Nvidia control panel so that the game should run at 144hz.

Does someone know why the game always reverts back to 60hz? Disabling the fullscreen optimisation in the properties of the .exe did not help either.

I'm using the unofficial patch. Does that have anything to do with it?

Thanks in advance
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Showing 1-5 of 5 comments
Vepar Nov 23, 2018 @ 10:20am 
You expect a 15 year old game to run at 144hz? I mean, i guess it's doable, but it doesn't really make a difference. As long as it's running smooth just play it. Or is it unplayable for some reason (a good reason, not, anything below 144 is unplayable)? Also, did it at any time previously run at 144 and now won't or are you just expecting it to run like that?

As for the unofficial patch, you should continue to use it, it's what makes the game run at all on modern systems. The unofficial patch has nothing to do with this.
Wesp5 Nov 23, 2018 @ 10:26am 
The patch locks the frame rate to about 90 as the physics won't work if it is higher, you can try editing the first line in autoexec.cfg, but be prepared to get stuck in doors and similar...
Last edited by Wesp5; Nov 23, 2018 @ 10:26am
Dusk of Oolacile Nov 23, 2018 @ 9:40pm 
Originally posted by Vepar:
You expect a 15 year old game to run at 144hz?
100 Hz was standard for CRTs of that time. Actually 60 Hz killed your eyes and we used to use utilities to force refresh rates on XP.
Cypher Nov 24, 2018 @ 1:09am 
Originally posted by Vepar:
You expect a 15 year old game to run at 144hz?

I mean it wouldn't be the first old game that runs at higher refresh rates. But I get what you're saying.

The game isn't unplayable and runs at 60fps but I just like to have the highest refresh rate possible and was asking myself why this particular game forces my monitor to only output 60hz.

I'm not entirely sure if it ran at more than 60hz before. I first noticed the forced switch to 60hz with Stalker: Shadow of Chernobyl but there it was fixed by disabling "Fullscreen optimisation". That didn't work with this game so i wanted to know what the reason is especially because the PC gaming wiki states that this game has neither a framerate nor a fefresh rate lock.
Cypher Nov 24, 2018 @ 1:11am 
Originally posted by wesp5:
The patch locks the frame rate to about 90 as the physics won't work if it is higher, you can try editing the first line in autoexec.cfg, but be prepared to get stuck in doors and similar...

Yeah I'm not really planning on going higher than 90fps. It's just that I still would like to run the game at 144hz to eliminate screen tearing (with g-sync) without having to use v-sync (having to cap the framerate)
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Date Posted: Nov 23, 2018 @ 10:15am
Posts: 5