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Seriously though, block does nothing in most cases, and since it's an RPG, every move you do depends on what stats you have. I don't know what stat is linked to blocking, but melee is basically - get higher melee so you can wield more damaging weapons and do more damage. Someone will always hit you but with high dodge and a good armor you'll shrug off some of those attacks.
You have a feed button, use it in combat, fills up your health and blood so you can fight more.
Yes, blood buff raises your stats for a while so that affects melee and dodge too.
You can also experiment with directional attacks. Each weapon has different moves depending on which direction you hold when attacking.
If you hold back then attack your character will jump at the enemy, left and right plus attack usually has some quick jab movements. Depends on the weapon of course.
But it's basically your stats vs theirs. If your melee is too low, no amount of blocking and dodging is gonna help you.
What clan are you playing? Maybe they're not suited for melee. Some clans are better with firearms. Use your disciplines to augment your fighting style.
Toreadors are better at firearms, but you can do melee too. Celerity and presence are your friends in combat. Don't level up auspex since that is only useful for guns.
All are good but some clans are better at certain things than others. Ventrue can dominate people in doalogue but can't feed on rats bums and "ladies of the night because filter".
Gangrel are as you said, not the most social creatures but excell at fighting.
And so on and so on.
It depends. Try them all out, each has a different playstyle
celerity is awesome i must say. high enough lvl and it looks like you're in the matrix. can see spread from a shotgun blast and dodge them. they have the shockwave thing as they go by.
works better if u hit twice or once and move in a circle, with the abominations it works really well