Vampire: The Masquerade - Bloodlines

Vampire: The Masquerade - Bloodlines

How to bypass lockpicking
Hello there,

I started to play around a bit, and I was very surpised by the amount of locked doors. I have 1 in lockpiking and would like to... I dont know, be able to shoot with a gun on the door, or smash it with a baseball bat instead of using this lockpicking feature.

Are you aware of some mods, or way to avoid lockpicking ?
< >
1-9 / 9 のコメントを表示
Vepar 2019年11月5日 9時33分 
Nope. Not aware of any. Put skill points into lockpicking or find another way. There's sometimes a card or a computer you can hack and you can use bloodbuff to temporarily increase lockpicking skill by a few points.


Pro tip: You're not going to get far into the game with just combat skills. You need points into lockpicking, hacking and social skills like persuasion. Combat only comes into play really later in the game.
最近の変更はVeparが行いました; 2019年11月5日 9時33分
^dude is always right. though you could just award your self skills through console cheating.

on a fun note, i could imagine a super tough vampire forcing a safe lock... but... lockpicking isnt really a deal breaker and, more over, you should be able to max your lockpick through average dexterity and modest skill statting.

that and i think all the "important" locks can be revisited later on. so you can focus on combat stats and interpersonal stats early game. then, during the final chapters, finish off your lock pick and revisit all the locks. its all waiting for you.

edit: i think theres even occult items for both dex and lcokpick... "two" more points you dont have to spend.
最近の変更はacorncoが行いました; 2019年11月5日 9時49分
Vepar 2019年11月5日 10時09分 
acornco の投稿を引用:
^dude is always right. though you could just award your self skills through console cheating.

on a fun note, i could imagine a super tough vampire forcing a safe lock... but... lockpicking isnt really a deal breaker and, more over, you should be able to max your lockpick through average dexterity and modest skill statting.

that and i think all the "important" locks can be revisited later on. so you can focus on combat stats and interpersonal stats early game. then, during the final chapters, finish off your lock pick and revisit all the locks. its all waiting for you.

edit: i think theres even occult items for both dex and lcokpick... "two" more points you dont have to spend.
Yup! So at max, you basically only need like 6 points into lockpicking, the rest can be buffed through occult items and bloodbuff. And that's only for the hardest doors which I think the maximum lockpicking door skill check is 8 or something so... You can get away with less.

I always just save some XP that's unspent so when i come across a door i can't pick or a computer that i can't hack only then i spend points on that skill.

Skill check 10 doors exist but can always be bypassed by some other means, there's always another way.

Plus, the game gradually ramps up skill checks, and as you said, missed doors can be left for later (unless they're in the story parts, but those are rare).
最近の変更はVeparが行いました; 2019年11月5日 10時11分
Vepar の投稿を引用:
acornco の投稿を引用:
^dude is always right. though you could just award your self skills through console cheating.

on a fun note, i could imagine a super tough vampire forcing a safe lock... but... lockpicking isnt really a deal breaker and, more over, you should be able to max your lockpick through average dexterity and modest skill statting.

that and i think all the "important" locks can be revisited later on. so you can focus on combat stats and interpersonal stats early game. then, during the final chapters, finish off your lock pick and revisit all the locks. its all waiting for you.

edit: i think theres even occult items for both dex and lcokpick... "two" more points you dont have to spend.
Yup! So at max, you basically only need like 6 points into lockpicking, the rest can be buffed through occult items and bloodbuff. And that's only for the hardest doors which I think the maximum lockpicking door skill check is 8 or something so... You can get away with less.

I always just save some XP that's unspent so when i come across a door i can't pick or a computer that i can't hack only then i spend points on that skill.

Skill check 10 doors exist but can always be bypassed by some other means, there's always another way.

Plus, the game gradually ramps up skill checks, and as you said, missed doors can be left for later (unless they're in the story parts, but those are rare).
5 really, there is a skill book for the third or fourth dot in security down in the basement security center of the museum so, with the plus patch, no cheats or item duplication you could get dex 2 and security 3 and then use the fae charm from the regent to boost dex to 3, the skill book and the occult item from mr. Ox to boost security to 5 for lockpicking 8 and blood buff to reach 10 to pick all locks.

Even then, there is only one door at 9 or higher difficulty that doesn't have a key or password or such (iirc) and that is in Lacroix's Venture Tower, which is skippable by talking to Chunk so one could lower dex to 1 and security to 2 before bonuses for maximum munchkinry, but that would have one using bloodbuff a lot for 2/3rds of the game so I don't recommend it unless you want a challenge. Well, that and the lowered dex would affect stealth and that is a vital skill.
Vepar 2019年11月11日 13時49分 
malvex_pavak17 の投稿を引用:
Vepar の投稿を引用:
Yup! So at max, you basically only need like 6 points into lockpicking, the rest can be buffed through occult items and bloodbuff. And that's only for the hardest doors which I think the maximum lockpicking door skill check is 8 or something so... You can get away with less.

I always just save some XP that's unspent so when i come across a door i can't pick or a computer that i can't hack only then i spend points on that skill.

Skill check 10 doors exist but can always be bypassed by some other means, there's always another way.

Plus, the game gradually ramps up skill checks, and as you said, missed doors can be left for later (unless they're in the story parts, but those are rare).
5 really, there is a skill book for the third or fourth dot in security down in the basement security center of the museum so, with the plus patch, no cheats or item duplication you could get dex 2 and security 3 and then use the fae charm from the regent to boost dex to 3, the skill book and the occult item from mr. Ox to boost security to 5 for lockpicking 8 and blood buff to reach 10 to pick all locks.

Even then, there is only one door at 9 or higher difficulty that doesn't have a key or password or such (iirc) and that is in Lacroix's Venture Tower, which is skippable by talking to Chunk so one could lower dex to 1 and security to 2 before bonuses for maximum munchkinry, but that would have one using bloodbuff a lot for 2/3rds of the game so I don't recommend it unless you want a challenge. Well, that and the lowered dex would affect stealth and that is a vital skill.
Exactly, yes! All in all, no need to spend much on lockpicking. Even the items themselves progressively show up as the locks become harder so you can use the book/occult as progression instead.

But what really never fails is just leaving some loose XP floating around then spending on lockpicking only if there's no way to pick the lock (and you got all the items you can get at that point in time). And even then, as you said, 4-5 points in it is just fine.
I made a ventru with 5 in charism right from the start. So I had to up dext and security, instead of strenght, and I really sucked at fighting.
Hopefully I had the ventrues power, so even if I hit people at 1-2 damages per hit, I can just suck their blood and they deal me almost no damage.
And I can open doors...

So well thank you :D
Vepar 2019年11月17日 9時31分 
Arthuria の投稿を引用:
I made a ventru with 5 in charism right from the start. So I had to up dext and security, instead of strenght, and I really sucked at fighting.
Hopefully I had the ventrues power, so even if I hit people at 1-2 damages per hit, I can just suck their blood and they deal me almost no damage.
And I can open doors...

So well thank you :D
When i played ventrue, except in boss fights, i almost exclusively sneaked around. Dominate discipline is great for distraction, and you can distract/sleep some guards while you take out the third. That way you don't worry about damage, it's all instant kills.

Later in the game, when firearms became useful, i used those.
ventrue... presence AND fortitude... totally not op...

*dominate*.... uhhhh

actualy... the ventrue are a very fair and well balanced clan. also, very generous and kind-natured.
acornco の投稿を引用:
ventrue... presence AND fortitude... totally not op...

*dominate*.... uhhhh

actualy... the ventrue are a very fair and well balanced clan. also, very generous and kind-natured.

Good luck winning via presence on the Hengeyoke

But really that's just a pain in the ass because of how bad the combat is. The player shouldn't be locked into an animation they can't escape from or cancel.
最近の変更はShahademが行いました; 2019年12月1日 6時12分
< >
1-9 / 9 のコメントを表示
ページ毎: 1530 50

投稿日: 2019年11月5日 9時19分
投稿数: 9