Vampire: The Masquerade - Bloodlines

Vampire: The Masquerade - Bloodlines

Wesp5 Dec 28, 2016 @ 8:49am
Unofficial Patch 9.7 released!
As a late Christmas present find the first beta as usual on The Patches Scrolls:
http://www.patches-scrolls.de/patch/4647/7/74148

Version Changelog:
------------------

v9.7 28.12.2016
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+Restored Chateau Hotel to ending, thanks EntenSchreck and Psycho-A.
+Swapped clone Brujah at solo ending with Toreador for male Brujah.
+Made Gary gift different bloodpacks and fixed missing Kathayan bug.
+Stopped shaking Malkavian lines in Ocean House and at observatory.
+Made crypt ghosts vanish and added missing door to Chinese Theatre.
+Fixed map details, cleaned files and updated SDK, thanks Psycho-A.
+Removed Lotus Blossom patron with bad shadow and fixed green drips.
Switched badly fixed missing Tommy line with better fitting float.
Fixed Kilpatrick's line making it possible to restart Carson quest.
Recreated floats and subtitles, thanks miracle.flame and Psycho-A.
Fixed four level holes at the Ocean House and one in Venture Tower.
Mirrored SM area maps and improved details of others, thanks IanW.
Fixed unbalanced XP of Bad Luck Farmer quest and minor text issues.
Corrected Luca, Damsel, Bertram, Gary and Skelter dialogue issues.
Removed confusing left over corpse and gone cars in parking garage.
Fixed Zhao exploit and walkthrough errors, thanks to sunsmountain.
Corrected lip-sync of ♥♥♥♥♥♥♥♥♥♥s in cemetery and her dialogue bug.
Improved Empire Hotel mafia TV room sound switch and music radius.
Disabled bump mapping option because of issues with improved water.
Fixed Nadia sequence, frozen zombies and Ming endgame camera shot.
Repaired bad icons and flickering for upper Venture tower elevator.

A new second beta of 9.7 has been released and can be downloaded from The Patches Scrolls. Beside recompilation of all new maps with the updated SDK which might change the lighting a bit, only very minor issues have been fixed except for:

Made Santa Monica blueblood return after Domination, thanks Malkav.
Corrected and improved Linux Wine loader script, thanks Wrzlprmft.
Disabled low poly model LOD in engine.dll, thanks Drog Black Tooth.
Fixed weird camera after endgame Cabbie discussion and a cut line.

Update for the third 9.7 beta:

Repaired museum combat area and added model tutorial, thanks Icicle.

Update for the fourth 9.7 beta:

Repaired broken Asylum door music and two Blood Hunt Asylum holes.
Improved Sabbat issues in the tutorial and restored one Chunk line.
Put 4GB patch in Patch_Extras/Player Mods, thanks Daniel Pistelli.
Fixed invincible burning Lasombra and signs and curtain at theatre.
Corrected freeze during Beckett's "Wait" cutscene when Obfuscated.

Update for the final 9.7:

+Recreated missing Dane cops conversation, thanks to Zeno and Stosh.
Fixed lights and textures in SM clinic and Asylum, thanks Psycho-A.
Last edited by Wesp5; Mar 30, 2017 @ 11:26am
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Showing 1-15 of 92 comments
Anderson Dec 28, 2016 @ 1:32pm 
What is the chateau about?
Wesp5 Dec 28, 2016 @ 2:11pm 
Originally posted by Anderson:
What is the chateau about?

In the UP it's only a new location to find the Anarchs in the endgame because honestly the Luckee Star is not a good base to hide their wounded leader...
Reban Dec 28, 2016 @ 3:28pm 
Thanks :dcgun:
Anderson Dec 28, 2016 @ 8:21pm 
Originally posted by wesp5:
Originally posted by Anderson:
What is the chateau about?

In the UP it's only a new location to find the Anarchs in the endgame because honestly the Luckee Star is not a good base to hide their wounded leader...
Ah alright! Makes sense.
Samurai Dec 29, 2016 @ 8:22am 
This patch 9.7 includes all content from another unofficial patchs too?
MelGabrielle5 Dec 29, 2016 @ 8:40am 
Hopefully I can open the gate where the murder scene used to be. I just got to that quest in the game and I couldn't get it to open. I used the console to put the noclip, got pass the gate, but the vampire didn't show up.
timestamp! Dec 29, 2016 @ 8:44am 
I see many people automatically assume that whenever they get a quest everything else should be really straightforward. And when they discover it's not true, they attribute it to bugs.
SkacikPL Dec 29, 2016 @ 9:30am 
Wait the removal of bump mapping option means i can't enable or can't disable it anymore?
Wesp5 Dec 29, 2016 @ 9:34am 
Originally posted by Vo VOlta Pra Sacanagi:
This patch 9.7 includes all content from another unofficial patchs too?

Yes.
Wesp5 Dec 29, 2016 @ 9:35am 
Originally posted by 🔰SkacikPL🗾:
Wait the removal of bump mapping option means i can't enable or can't disable it anymore?

Yes. I don't think there should be a system out there that can't run a 12 year old game without bumpmapping! The reason behind this is turning it off will mess up the water in the new maps.
Wesp5 Dec 29, 2016 @ 9:36am 
Originally posted by MelGabrielle5:
Hopefully I can open the gate where the murder scene used to be. I just got to that quest in the game and I couldn't get it to open. I used the console to put the noclip, got pass the gate, but the vampire didn't show up.

What quest are you referring to? You will only need to go to the end of the pier much later, during the library quest.
SkacikPL Dec 29, 2016 @ 10:17am 
Originally posted by wesp5:
Originally posted by 🔰SkacikPL🗾:
Wait the removal of bump mapping option means i can't enable or can't disable it anymore?

Yes. I don't think there should be a system out there that can't run a 12 year old game without bumpmapping! The reason behind this is turning it off will mess up the water in the new maps.
Ah, i was worried it was other way around from the way it was worded in the patch notes.
MelGabrielle5 Dec 29, 2016 @ 7:46pm 
Originally posted by wesp5:
Originally posted by MelGabrielle5:
Hopefully I can open the gate where the murder scene used to be. I just got to that quest in the game and I couldn't get it to open. I used the console to put the noclip, got pass the gate, but the vampire didn't show up.

What quest are you referring to? You will only need to go to the end of the pier much later, during the library quest.

Hi Wesp5,
Thank you for answering me. It's the "Night at the Libarary" quest. I killed the goon, I'm at the pier but it still won't open for me. I tried reloading the game and nothing. I tried using noclip, got in but it didn't trigger the event.
The_Atomik_Punk! Dec 29, 2016 @ 10:12pm 
Originally posted by wesp5:
Originally posted by Anderson:
What is the chateau about?

In the UP it's only a new location to find the Anarchs in the endgame because honestly the Luckee Star is not a good base to hide their wounded leader...

Very cool wesp5. So is this a seperate location that apears on the map that you then "drive" to, or has it been incorporated into an existing map (Hollywood)?
Benedict Wolfe Dec 29, 2016 @ 10:37pm 
Is it no longer possible to send Gimble to Vandal in lieu of the girl at the Asylum?
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Date Posted: Dec 28, 2016 @ 8:49am
Posts: 92