PNGTuber Plus

PNGTuber Plus

Wayne Dec 29, 2024 @ 3:09pm
Complex animation for mouth / Eyes
Can you make more than 2 frames for mouth close and open? (same for eyes)
I want more smoother close for eyets and mouth and probably adding an extra variation for mouth opening and closing

Or am I limited with just 2 frames - open and closed?
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Showing 1-3 of 3 comments
76561199654880695 Dec 29, 2024 @ 9:17pm 
Yep! You'll need to make your animation frames, save them as PNG's, and then use a Sprite Sheet packer to import it in. Then, set the amount of frames & animation speed in PNGtuber plus. Tsurudraws on YouTube has a good video tutorial on how to use Spritesheets if you get stuck.

In my experience how many animation frames you can add depends on the size of your artwork canvas and (probably) what your PC can handle. But I can use a sprite sheet with up to 9 frames, and I set different animations for blinking when mouth open vs mouth closed (+ A talking animation)
Rampaging Squirrel Dec 31, 2024 @ 12:51pm 
I currently use a 3 frame mouth. All images for the frames were made to be the same size. I made a png that was 3x that width and pasted the individual frames next to each other along the horizontal axis. To me, using a sprite sheet maker is just extra work to do the same thing since I was already editing the images anyway. In PNGTuber,+ I load the resulting png image and set the frames to 3 and the animation speed to what I want. When the mouth state changes, it runs through the frames one time and stops on the last frame while that state remains active.
Last edited by Rampaging Squirrel; Dec 31, 2024 @ 12:52pm
Rampaging Squirrel Dec 31, 2024 @ 12:59pm 
Sorry, I didn't mean to say the animation stops on the last frame. It repeats after it reaches the last frame. For some reason, I can't go back and edit my post.
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