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Finally it is a bug of the last version of Tales of Maj'Eyal !
Well, ALL FILES in Steam version of the Tales of Maj'Eyal must start with: tome-
When downloaded from the te4.org website we get a .teaa file like (for ForgeKnight mod) this:
-forgeknight-.teaa
After accepting its installation, (auto-installation BUT not through Steam Workshop) we have a new addon file in the folder:
C:\WHERE_STEAM_IS_INSTALLED\steamapps\common\TalesMajEyal\game\addons
Now, for getting this addon thing working and being recognized by the game:
WE MUST RENAME IT LIKE THIS:
SO, if you DarkGod go through my topic, please considere it as a bug..
ALSO please, note that I not installed Steam in default Program Files folder but in a folder named Steam at the root of my "C:\" hard-drive !
Thanks for reading ! :)
Keep up the good work on this amazing game !
Do you have this problem with other addons or did you rename that yourself?
SO >> The ForgeKnight mods is not the only one being ignored (if not manually renamed like I said)..
I don't rename them when I save the file since it is downloaded through ToME and it is automatically installed (moved when downloaded (like this)) in ToME addons directory =)
Yeah I saw this today too ! Thanks for confirming.
Some hours later it seems the issue is fixed,
- I can now download files by their correct name.
- But please note that I haven't tested since to download them through the ADDONS INSTALLER directly in ToME.
It was (like I said) a weird bug, but not a bug (Like I tought) of the game but a bug coming from the ToME Addons website !
The .teaa file shown here[te4.org] at the right is just -tirakai.teaa, but when you click on the version name instead and are taken here[te4.org] where the download link correctly names it tome-tirakai.teaa.
Thanks :)
No problem, I will do that if this occur again ! ;)