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name = "Impossible Death", id = "PARADOX_NOW",
show = "name",
desc = [[Got killed by your future self.]],
on_gain = function(_, src, personal)
if world:hasAchievement("PARADOX_FUTURE") then world:gainAchievement("PARADOX_FULL", src) end
end,
}
newAchievement{
name = "Self-killer", id = "PARADOX_FUTURE",
show = "name",
desc = [[Killed your future self.]],
on_gain = function(_, src, personal)
if world:hasAchievement("PARADOX_NOW") then world:gainAchievement("PARADOX_FULL", src) end
end,
}
newAchievement{
name = "Paradoxology", id = "PARADOX_FULL",
show = "name",
desc = [[Both killed your future self and got killed by your future self.]],
}
Looks like you should get it if you have Impossible Death and Self-killer achievements.
I got both achievements at the same time and 3 achievements for doing insane damage, just not the Paradoxology for some reason.
Screenshot:
http://puu.sh/7Dc2d.jpg
People were unlocking it at an average rate of once per day or more and since 2014-02-06 that suddenly stopped and nobody has gained it since, so it's most likely broken.
http://te4.org/game-statistics/achievement/paradox_full?page=1
While Self-Killer just continues to unlock fine and at the same rate.
http://te4.org/game-statistics/achievement/paradox_future
This can be happening due to sheer luck. If the game throw in two achievs at the same time, due to one paradox situation with future self, maybe it depends which one pop up first. Then this one is counted towards paradoxology, and the other does not. So it brake down into the situation "who dies first". At least that's how I see this, because apparently I also have both achievements but no paradoxology.
To me it looks like nobody got it since 2014-02-06. Perhaps there was some minor update or fix around that time?
If you earn any of the achievements a second time and still dont get it, then we have a bug that is more than just a fluke that is possible caused by earning both achievements at the same time.