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If you are going to old forest at level 10, you may be there a bit early, but I'm not that familiar with the level up rate of normal/nightmare so idk.
If you want to get rid of the status, a shatter afflictions rune is pretty good for debuff removal in general.
Best option is to use what options you have to disengage, and then either leave via normal level exits, or rod of recall out and come back later.
Also take note of wtw's resistances; they have 100% blight resistance so if you're using that you'll need penetration. On the other hand their fire resistance is negative so if you have access to fire damage that works pretty well.
Although they have access to some spells, they have reaver skills and that blink they do is a cursed ability, the point being that they can do their best work in melee range, so if you're playing ranged then it's a good idea to keep your distance.
Generally speaking if you come across something tough when you've just fought something else it's a good idea to run away and come back when you have all your abilities ready to go. If you have an ability or wand that allows you to see enemies through walls they can be useful to keep tabs on enemies while you're avoiding them for this purpose.
Thank you for your excellent ideas! Your replies were most insightful and clearly helpful. Being the noob that I am, I will settle for the disengagement options atm, but will return to exact terrible, terrible vengeance on this accursed creature.
Now if I mistakenly open that vault and saw some small worm coming out.
I get the hell out to next zone