Tales of Maj'Eyal

Tales of Maj'Eyal

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Tigrezno Sep 15, 2015 @ 6:01am
What's the deal with the Corruptor class?
Almost all your spells damage yourself.
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Will test play and give you an answer, just wait for it
Also Amnesia is free today, go get it if you dont already own it


Edit: Ok, as for now i dont have played much of Corruptor, but my build is going in this direktion:

A Tanky one hand weapon + shield Mage like class, that is basicly a Battle Mage that works on debuffs and dmg spells to deal with enemys, as well as healing enough to not die on sustain dmg.

The skilltrees i would Focus on:
Sanguisuge: Drain / Bloodcasting / Absorb Life
- This gives you basic vim regeneration, leech (heal) and lets you cast even if you run out of vim

Blood: Blood Spray / Blood Grasp / Blood Boil
-Again more Leech, minor debuffs and some area of effect dmg if you find yourself swarmed

Optional ---> Vim: Vimsense/ Leech
- Should work with my more fighter oriented build, needs further testing!

That should bring you through the early Game, after that i would look into the Bone and Shadowflame skill trees.

You could go full caster Yolo mode with this class, takign the Vim/Sanguisuge/Plague/Blght trees and combining them into debuff wombo combos to destroy your enemys form afar with no intention of going near them.

Now to the Generic trees:
Hexes seem to be good for a more caster orientet charakter, Curses seems to be the one i will be using more for my Battlemage/Fighting Charakter.

Torment ist a must have anyway, no matter how you play the charakter, this tree is just too important. The extra vim lets you have sustain abilities more easely, the heal denial is good against certain enemys, the dmg preservation is potential insane good (still have to go a long way with my charakter to test it more) and the Vengeance skill could realy save you in some situations(getting the CD of your leeching spells or your best dmg spells reduced in time)


Any more questions?
Last edited by ◄☭♥ Necromann ♥☭► (◕‿◕✿); Sep 15, 2015 @ 10:00pm
Tigrezno Sep 16, 2015 @ 2:09am 
I mean the following:

- Corrosive worm splash hits you too.
- Corrupted negation also affects you.
- Darkfire too.
- Bloodcasting decreases your health, in a game where a single hit can kill you easily it's a no-no.
- Overkill damage hits you.

I feel this class needs a blight resistance of 75% or more to be playable.
I use the following:
-Items that give me Resistance according for what i need
-Skills that give me resistence acording to what i need (Flame of Urh´Rok, Bone shield)
-Avoid skills that dont work with your Playstile

Corrupter are by far not the enly class that can hit themselves with aoe dmg spells. See my charakter build I made?
See how for my charakter i dont Use the skills you have problems with, because i Plan on hitting enemy´s in melee range?
If you are not sure, expect AOR to hit yourself(sereusly, nearly EVERY AOE does that in this game) so build up equipment over time and use skills that reduce that dmg or dont use them at all.
If you dont plan on making a Caster like charakter dont use the AOE skill, if you use them, try to stay or get away fast(Runes/Inscriptions that give you tons of movement speed are avaible)

Gluecost Sep 16, 2015 @ 3:14pm 
As far as the corrupter class goes, the core idea of the talents is that you utilize your ability to spread diseases/Ranged AoE as your main line of damage.
It is best if you play to the strengths and play from either a safe distance, and/or use caution when you do use AoE based spells.

As with most caster classes, ranged AoE can harm yourself, if you are damaging yourself with your spells, then you most likely are targeting improperly and including yourself in those spells.
This will hold true whether you play an archmage, necromancer, etc.

The spells you mentioned do affect yourself IF you allow them to, i'd recommend either practice using them in a more effective manner, as it is totally possible to not harm yourself in the process of casting for the whole duration of the game.

As well, bloodcasting specifically mentions you may use your health instead of Vim to cast your spells, when you activate it as long as your vim is lower than your life.
This is a fine example of 'backup' casting as you may very well run into situations where you are low on Vim, or need a little extra resource to survive. (Being mana clashed by an anti-magic user)
It is a spell with a fair and acceptable trade off with niche uses.

The corrupter class has the most difficulty early in the game and towards late game, but overall can be very powerful when played off or talented properly.

If you havent already, you could play an archmage to practice up using AoE spells to get a better idea as to how to utilize their abilities, or as a corrupter try using the AoE abilities in a different manner.
JacksonTriggs Fan Sep 17, 2015 @ 7:46am 
Aww, man. Archmage spells hit yourself! Aww, man. Necromancer spells AND minions hit yourself! Aww, man. Reaver spells can hit yourself. Aww, man. Doombringer spells can hit yourself. Aww, man. So many clases have the ability to friendly fire! And then Cursed can debuff themselves!

Just... Try not hitting yourself, unless the payoff is there. Most of their spells, as noted above, don't hurt themselves. But they are an advanced class, and as an advanced class, unfortunately, "git gud" is an acceptable answer on how to play them, as it is expected you'll have played at LEAST one mage class to unlock them, and all mage classes have some friendly fire.
Tigrezno Sep 17, 2015 @ 7:57am 
Originally posted by JacksonTriggs:
Aww, man. Archmage spells hit yourself! Aww, man. Necromancer spells AND minions hit yourself! Aww, man. Reaver spells can hit yourself. Aww, man. Doombringer spells can hit yourself. Aww, man. So many clases have the ability to friendly fire! And then Cursed can debuff themselves!

Just... Try not hitting yourself, unless the payoff is there. Most of their spells, as noted above, don't hurt themselves. But they are an advanced class, and as an advanced class, unfortunately, "git gud" is an acceptable answer on how to play them, as it is expected you'll have played at LEAST one mage class to unlock them, and all mage classes have some friendly fire.

Archmage has shields to absorb that damage, and also a talent "Spellcraft" that allow the mage to ignore damage from Area spells, something the Corruptor lacks totally. And you can take it as soon as level 4.
JacksonTriggs Fan Sep 17, 2015 @ 6:44pm 
Archmage has shields to absorb some of the damage. Corruptor has Bone Shield to ignore entire instances of damage. Not the same, I know, but not completely different either.

And if you're taking "Spellcraft", you're burning a category point. On something that isn't all that useful. I'd hardly recommend it, especially on higher difficulties where being useful is far more important than pre-emptively accounting for your mistakes.
Last edited by JacksonTriggs Fan; Sep 17, 2015 @ 6:44pm
Tigrezno Sep 18, 2015 @ 1:28am 
Originally posted by JacksonTriggs:
Archmage has shields to absorb some of the damage. Corruptor has Bone Shield to ignore entire instances of damage. Not the same, I know, but not completely different either.

And if you're taking "Spellcraft", you're burning a category point. On something that isn't all that useful. I'd hardly recommend it, especially on higher difficulties where being useful is far more important than pre-emptively accounting for your mistakes.

It's not that useful because archmage has "several" cheap shields already. Corruptor is a badly designed class.
Erikkustrife Sep 18, 2015 @ 2:39am 
Originally posted by Tigrezno:
Originally posted by JacksonTriggs:
Archmage has shields to absorb some of the damage. Corruptor has Bone Shield to ignore entire instances of damage. Not the same, I know, but not completely different either.

And if you're taking "Spellcraft", you're burning a category point. On something that isn't all that useful. I'd hardly recommend it, especially on higher difficulties where being useful is far more important than pre-emptively accounting for your mistakes.

It's not that useful because archmage has "several" cheap shields already. Corruptor is a badly designed class.


Corruptor is one of those broken classes were its way to strong 99% of the time ( the other 1 % is blight immune guys) you dont need shields people wont (read cant) attack you. If your killing your self with aoes that you know will hit you, the class isnt badly desgined you just dont fully understand how its supposed to play, thats like saying doombringer is badly desgined becuase their warp abilty creates fire around you that can kill you and they get no shields.
JacksonTriggs Fan Sep 18, 2015 @ 10:48am 
Doombringers totally get a shield. Heart of Fire tree IIRC. Get a shield based on how many burn around you.

Really, all "spell casters" are more than strong enough, compared to Doomed or Archer. There are awful classes. Ones that use is:a spell aren't likely often amongst them.
Erikkustrife Sep 18, 2015 @ 12:37pm 
Originally posted by JacksonTriggs:
Doombringers totally get a shield. Heart of Fire tree IIRC. Get a shield based on how many burn around you.

Really, all "spell casters" are more than strong enough, compared to Doomed or Archer. There are awful classes. Ones that use is:a spell aren't likely often amongst them.

Poor...Poor doomed and archer.
My Name is Mud Sep 18, 2015 @ 2:22pm 
This is a funny thread thanks for the laugh Tigrenzo
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Date Posted: Sep 15, 2015 @ 6:01am
Posts: 12