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it took me like 2 or so days getting used to them and now I don't mind them. it's really fun so far
DoD humor is bad. All meme humor shouldn't be in fantasy games and the smashmouth song lore in ToME needs to be removed!
they don't come close to ToME but you could try dungeonmans (which also has meme humor) but it was pretty fun the few times I played it or Tangledeep
(These are HOMM-ish(bar "Dominions"), with a touch of greatness(IMHO))
(For the record: I'm playing GoG's TOME)
A while back I went through the Rogue-likes lists on Steam and made the list above, breaking down games into different 'subsets'. Of these games, none 'really' compare to ToME - ToME is literally just that distinct.
However, I'll second Dungeonmans as something to check out. While I will note that it didn't hook me - and then there is the aspect that you can 'farm' for legacy stuff in future runs, it does have some interesting mechanics going for it.
Caves of Qud sometimes gets a mention as a notable Rogue-like to consider trying if you are a fan of the genre. In recommendation it gets more recommendation then even ToME - though ToME is free and usually the recommendation is to consider 'which to buy'.
Outside of Steam games I figure I should also throw a mention for Brogue. That's a free rogue-like with ASCII graphics - and I want a throw a note here, it is probably one of the 'few' rogue-likes with ASCII graphics that is worth trying if you 'hate' ASCII graphics.
Dominions is good game, but it's a bit on the complex side. Conquest of elysium is more akin to TOME, simpler, faster and no need to micromanage every army before battles like in Dominions.
Dominions is great but you must micro a lot especially late game, with TOME you have one guy the entire game. Age of Wonders is a great game, but its more like a traditional TBS. I mean I like those kind of games but right now I'm looking maybe something more in the line of rougelikes.
Your tips are good and those are games which I like, but most of them I already have and they are more traditional 4x strategies.
Dragon Age: Origins (the first one) also has great similarities, most of the early Berserker, Rogue, Archer and Archmage skills, weapon stat scaling and 4-talent categories are taken directly from there.
Not much, but a roguelike with beautiful graphics and superb music: Tangledeep. Also, Low Magic Age is interesting and Catacomb Kids (not take turn).
I do suggest giving DC:SS and ADOM another chance. They're very popular for a reason (although ADOM doesn't have good tactical combat like ToME and focuses a lot more on items/equipment/character attributes)
A roguelike I'm fond of is called WazHack. It has a lot of similarities to nethack but has rudimentary 3d graphics. Could be frustrating though as it's pretty difficult especially if you're new to roguelike games.
Tangledeep has roguelike elements and draws heavy inspiration from 16-bit era JRPG's. If it sounds interesting to you it should be an easy sell as the developer is -very- active.
Unexplored is a really good one but not necessarily in the same vein as ToME. Runs are relatively short (maybe a few hours each max?) but they're very dynamic. Has randomly generated floors but they tend to be actually interesting. It isn't turn based though but has a simple (but IMO fun and engaging) combat system.
I know this wasn't really in line with what you were specifically asking but hope I helped you find your fix, lol
It's definitely a fun, very accessible game. Not as complex as other titles, but it's enjoyable. There's an update every other day, too. :)
I've heard they expanded the end-game a lot (and recently added item nightmares) so that helps with depth a bit. I mean, the update schedule of that game is crazy good. If they keep it up it might be a serious contender with stuff like ToME given time.