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Warrior: vitality, especially early. Unflinching resolve if you have conditioning to save points. Conditioning is a decent escort category too. Exotic weapon mastery if you want legacy of naloren.
Sun palidin: If you have an antimagic/non magic character, augmented mobility is a good escort tree for the global speed buff that can stack with others like blinding speed
Alchemist: Stone alchemy is underrated and can give some cool stuff depending on gems you find. Staff combat can be cool, but is definitely niche.
If you have Embers of Rage, Tinkers are the best escort tree by far, but not everyone likes to take them because of this.
If you don't need anything, stats are perfectly fine to pick from escorts, especially if you get lucky. 9*5 of any stat is great.
Though there are a lot of "1 point wonders" like Track, Arcane Eye, Chants, Disarm etc, that don't need any investment but provide quite a boost for you. Then there's ones that only require a couple of points to be really helpful. Resonance Field and Conversion are quite nice on Summoner or Wyrmics(not breath builds) even as a 1 point wonder but I like getting it to 3 or 5, depending on how much I can spare.
The Corrupter/Curses Tree or Talents is a solid choice for a lot of chars(mostly Magic based IMO). I usually like picking Curse of Impotence, Curse of Death or Curse of Vulnerability. Most times it's Vulnerability or Death as I either don't have good Pen or ways to deal with enemy Regen.
You should rarely take the trees on the other. There is no way you have better use of cat/gen point than tinker/chants, and augmented mobility is very nice.
Disarm is excellent, lacerating strikes, nature's touch, and resonance field are good.
Paladin magical buff is really good either 1 of them.
I take tinker crafting tree if that hero has spare category points at lv 20.
Otherwise, I take stat. ease up the leveling pain
It's pretty nice.