Tales of Maj'Eyal

Tales of Maj'Eyal

How to play mindslayer and reaver ?
Mindslayer - do I need to have 1 physical weapon and 2 mindstars for a "standard" melee build ?

Do I need to invest in combat accuracy nad weapon mastery generics to increase the damage and accuracy of my weapons ?

If I have several shields and auras activated at the same time - do they work at the same time ?

How do I unlock mindstair improvement generics. how to survive till this unlock ?


Reaver...
I prefer to use 2 axes (due to lore), but is it worth it or is staff combat better ?

How about rot tree - does anybode use that ? Also, do you turn on all the expensive sustain generics (like the one with blight splash) ?

Also, I tend to skip the Corruption - Vim tree, I don't see the use, is this smart ?
I use the bone shields for defense and my plauge and axes for damage (and also a bit of healing).


I usually die around lvl 20, after Daikara - what is the best escape mechanism in general ?
Legutóbb szerkesztette: LordTrololo; 2016. nov. 21., 6:04
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1630/51 megjegyzés mutatása
dado eredeti hozzászólása:
I do use mindstars as it says on the guide

Can you give me a solid explanation on how gem does more damage than 2 handed weapon on tk slot?

Hi dado, I'm not a min-maxing player, and I'm not even a math freak or game mechanics, so I'm definitely not an expert here, but I thinkas you go later into the game, your two mindstars do so much damage that the extra boost in stats surpasses the damage that an extra telekinetic 2-handed attack would give you. Plus 20+ cunning and +20 Will (and strength if you take the prodigy that adds strength to your mindpower), you will have +50 stats that help increasing your dmg..

But if someone has a more precise explanation, I'm all ears
2 handed tk weapon does around 4k per hit late game, then there's also frenzied focus which just murders anything around you once you use it

You really don't need to know much about minmaxing or maths to know that putting a 2h weapon on the tk slot is the most damaging option on the class that gets the best weapon damage scaling in the game by far

Gem literally just gives you +stats, it does nothing else (frenzied focus skill is pretty bad with it)
Legutóbb szerkesztette: dado; 2017. ápr. 14., 2:11
dado eredeti hozzászólása:
2 handed tk weapon does around 4k per hit late game, then there's also frenzied focus which just murders anything around you once you use it

You really don't need to know much about minmaxing or maths to know that putting a 2h weapon on the tk slot is the most damaging option on the class that gets the best weapon damage scaling in the game by far

Gem literally just gives you +stats, it does nothing else (frenzied focus skill is pretty bad with it)

I'm telling you what happened to my NM character. I'm not defending a theory. T5 2-hander dps was high. When I tried using a tier-5 gem, dps basically doubled. It's hard to argue with such a fact with just theory.

But again, I'm not claiming that this is the ONLY way to go nor that I know why that happened. I gave a possible explanation, in that +60 stats (Will, Cun and half Strength combined) could be behind it in a class that scales so much off mindpower and weapon damage. Of course, it maybe be the way my character was built, or whatever. But just stating that a 2-hander is best without supporting it with at least an example is not helping here.
You have 0 points on weapon mastery, so of course you're not gonna do damage with a weapon on tk slot

This is what i had with naloren+mindstars when all the buffs were up

https://puu.sh/sPPgb/f766575b0d.jpg
Legutóbb szerkesztette: dado; 2017. ápr. 14., 4:28
dado eredeti hozzászólása:
You have 0 points on weapon mastery, so of course you're not gonna do damage with a weapon on tk slot

This is what i had with naloren+mindstars when all the buffs were up

https://puu.sh/sPPgb/f766575b0d.jpg

Very cool! Funny thing is that your char also doesn't have weapons mastery :)
Legutóbb szerkesztette: berandro; 2017. ápr. 14., 4:39
That might be because i'm using naloren and i have 10/10 on exotic mastery
dado eredeti hozzászólása:
That might be because i'm using naloren and i have 10/10 on exotic mastery

Duh, of course!

Isn't it a bit cruel to compare naloren with 10 points and normal weapons? :D
A normal weapon would still give you 600+ or so with 5/5 weap mastery.
Micbran eredeti hozzászólása:
A normal weapon would still give you 600+ or so with 5/5 weap mastery.

Good to know!
The reason that mindstars + gem can give you more damage than a 2H in the TK slot is that damage actually mostly scales with the stat contribution to weapons, much more than the actual weapon.
feliscon eredeti hozzászólása:
The reason that mindstars + gem can give you more damage than a 2H in the TK slot is that damage actually mostly scales with the stat contribution to weapons, much more than the actual weapon.

Oh, what a turn of events! I don't know what to believe anymore
Frenzied Focus alone makes weapons better zzz not to mention weapons deal actual damage automatically in melee.
Put a diamond in the TK slot and that's 20 points to each stat. The only way that would double dps is if your weapon damage stats were only 20 to begin with, and that's not even accounting for the loss of a tk weapon. Also, with a weapon there, frenzied focus is great at clearing out crowds.
If you play mindslayer, what's neat is that only the last tier talents have requirements.
Mindstar is usally unlocked by going to the zig village and as an Orge that didn't appear for me..
Mindslayers either use mindstars as a telekentic weapon to pull folks in to meele range, or they use greatswords to chop em up. Their talents make strength and dex a non issue.
and shields and auras stack, but you can only have two of each active at once, but you can activate them instantly and deactivating them has a special affect

The () class is for regenerating your psi during battle, it's damage is secondary, the most important part is that you put a point into each
The aura abilities do descent range damage as well as giving a passive buff to your meele damage.
The most important skills to put points into are the shields! The trick is to make sure whatever your fighting is migated by that shield, so when your in need of an actual shield you can trop the passive for a short duration shield.

The first talent tree you put a point into should be kinetic mastery- the second talent is worth it because it's basically teleport, and that frees up an inscriptionslot allowing you to gtfo
second talent should be put into the electric tree, for the forth talent which saves your bum, freeing, allowing you to be pretty dead.

Outside of shields, you should but at least a point in the ranged active skills so you can have a comeback when you can't meele something to death.

For battle mastery, the third talent is iffy, but putting one or two in the first one is ok, i put 5 in the second since it scales your dex and strength with your will and cunning, which is INSANE

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Közzétéve: 2016. nov. 21., 6:03
Hozzászólások: 51