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What does Archmage have over Oozemancer? Nothing.
Oozemancer has it all. They've got the tankiness, they've got the damage, and they can eve achieve immortality to an extent while doing everything better than an Archmage. In fact, if you're on an Archmage, I'm guessing you're dreading running into an AM Oozemancer randboss while playing Archmage. Oozemancer is possibly the easiest class in the game, and a great choice for both new players and veterans. It can autoexplore. It has decent damage for a mindcaster. Once you get their rotation down, you can spam it as fast as you can which makes it feel like you're doubling their damage per turn output. Don't worry, this won't put you in any danger either. Leave's tide, Mitosis, Antimagic Shield, and Fungus are all better than Disruption Shield. You can even have all four of them up at the same time, you won't be taking any damage any time soon with that combo. Not much else needs to be said.
Conclusion: Rated A for Archmage killer.
Stone Warden
What does Archmage have on Stone Warden? Phase Door
Stone Warden almost has it all. They've got the tankiness, they've got the insane damage output, they've even got the infinite stone wall trick. All they're lacking in is mobility. This call can speed through the game one shotting everything with it's radius 7 magical Windblade. If it ever gets in trouble it has stone wall. It can dig through walls in combat. It can stun, but it can also silence and disarm for 8 turns.
Sure, they've got mobility issues, which can easily be fixed with charms. But think to yourself, does the class REALLY need a gap closer? Would this break an already overpowered class? If anything survives the initial Windblade, they're in for a surprise when they get stunned, silenced, and disarmed. The monster will usually die to the stun with how hard it hits.
Conclusion: Rated A for Archmage killer.
Sun Paladin
What does Archmage have on Sun Paladin? Phase Door, Feather Wind
EASILY one of the best melee classes in the game. Gates Drowning? Check. Fearless Cleave?check. Wave of power is possibly the best melee skill, pressing z + wave of power makes clearing the entire game a breeze. Second life is a decent life saver. We haven't even got to their best skills, though. Let's take a look at the Crusader tree, in my opinion one of the most powerful in the game.
Absorption Strike - 246% weapon damage and 19% damage reduction. This will one shot most monsters. Archmage has nothing like this skill. A spell from an Archmage will barely even deal 19% of the monsters total life.
Mark of Light - 56% lifesteal. Nothing else to be said. This talent is better than Disruption Shield/Aegis and works great with heroism.
Flash of the Blade - Decent damage with invincibility for 1 turn. Nothing else to be said, it's op.
Forgetting something? Oh yeah, Suncloak. This is basically invincibility, speed, and cdr. This also can be extended with timeless, getting even faster Flash of the Blades and Mark of Lights. In comparison to this class, Archmage is... pathetic. THIS is what a truly overpowered class looks like. We don't even have to bring the Light/the new chant tree into the picture. It'd be an overkill and just embarrass Archmage even more.
Conclusion: Rated A for Archmage killer.
Anorithil
what does Archmage have on Anorithil? Absolutely nothing!
It's quite funny, take a look at how many trees in total Ano has. Then look at how many Archmage has. Anorithil only needs 4 total trees to become an amazing mage, Archmage has to spend every cat point on unlocks to become half decent. Ano only has 3 attack moves, and two of them aren't even that great. So what about the class makes them a better mage? Circles. They can silence every monster and keep monsters/projectiles from getting anywhere near them. They don't have to worry about an archer killing them in one hit with a damage shield pen weapon. If anything closes the gap? Confuse and blind them. Stun them. Use a jumpgate. The options are endless. Gates drowning? The light tree originally belonged to them, now when you think of Light what is the class the comes up first? Usually it's Archmage. But make no mistake, even though Archmage got Light nerfed, Ano is still the better mage even with nerfed Light tree! The new chants/hymns tree works great, too.
Conclusion: Rated A for Archmage killer.
Doombringer
What does Archmage have on Doombringer? Nothing
Doombringer has it all, a stun, silence, multiple gap closers, built in stun immune, full heal, fearscape, global speed, damage reduction, stam and hp heal, and a full cleanse. With that said, I think it'd be overkill to write anything more. Doombringer is better than Archmage in every single way.
Conclusion: Rated A for Archmage killer.
Demonologist
What does Archmage have on Demo? Phase Door.
Way easier than AM. Way faster. Deals WAY more damage. This class doesn't have much at first glance, just a few basic trees and some worthless locked trees. I don't feel like wasting too much time on this class, going over all the demon seeds would take a while. They're melee, which is automatically better than a mage, they've got Osmosis Shield, and they've got demon seeds. I'll keep it short and sweet just like the Doombringer. Btw, both of the Defilers are paid classes. Making them automatically better than a free and outdated class.
Conclusion: Rated A for Archmage killer.
Doomed
What does Archmage have on doomed? Nothing.
Doomed is a very underrated class, it's only problem is it's damage, which at times can actually end up being decent. Shadow Transposition gives them great mobility. Ruined Earth & Merge combo? 100% damage reduction. Shadow Empathy & Ruined Earth combo? 100% damage reduction. Wayyy better than Disruption Shield. Deflection/Anti Magic Shield combo makes most magic damage you take negligible. Madness is a decent cc.
SHADOWS. Arguably the best summon in the game (other than hounds.) They do so much for you. Simply use Focus on a monster and hide behind a wall and press the rest button. White, Rare, Unique, and Randbosses will all die to this tactic no matter what. Killing said monster faster than you could in actual combat. It's a great time saver. Once you get your damage up you can help your shadows too, and maybe even start one shotting some monsters with your own spells.
Conclusion: Slightly better than Archmage
Paradox Mage
What does Archmage have on Paradox Mage? Nothing.
Stunlock that will ALWAYS hit, even on Madness. Infinite damage/healing with Attenuate. Triple bathe in light with clones. REDACTED scumming. Temporal Reprieve that can even be extended. Infinite Stone Wall. Nice damage with Echoes. Entropy. Webs of Fate. Barrier cycling. Reality smearing. Documented proof of PM getting further than AM on Madness. Easy first insane win. Easy bikini achievement. It isn't necessary to go into that much detail about the class. Just by going over their skills on tometips tells you all you need to know, and shows you the superiority of PM. Archmage never stood a chance. I'll keep this one short, sort of like a mercy killing. I do have another 6000+ word document saved explaining exactly how much better PM is compared to AM, but I'll save that for another time.
Conclusion: THE Archmage killer
Temporal Warden
What does Archmage have on Temporal Warden? No memory leak from Warden's call, Feather Wind, Pulverizing Auger
Temporal warden has hounds, which are arguably the best summon in the game. You can play them excactly like a doomed, but if you care to use your 100% phys dmg 70% phys pen bow you can also one shot every monster you come across. This is a physically ranged damage dealer, making it automatically a better and easier class than Archmage. Not much else needs to be said.
Conclusion: Rated A for Archmage killer.
Mindslayer
What does Archmage have on Mindslayer? Disruption Shield, Pulverizing Auger
I've died 3 times from autoexploring on a Mindslayer, I'm talking about died just from pressing z, not a bad situation it puts me in. The class deals INSANE damage but I think it's one of the squishiest classes in the game. Two psiblades + Sawrd. Instantly better.
Conclusion: Slightly better than Archmage
Possessor
What does Archmage have on Possessor? Nothing.
Possessor beat Madness twice, Archmage didn't.
I'll leave a quote from A VERY experienced veteran player.
"Is there a ToME character that could even possibly EVEN TOUCH Shalore Possessor? Let alone defeat him. And I’m not talking about Normal Adventure Shalore Possessor. I’m not talking about Madness Roguelike Shalore Possessor either. I’m talking about Doomed Shade of Slasul Madness Roguelike Shalore Possessor with the Arcane Combat and Aegis talent sets (with the digging abilities and being capable of both Aegis and Bathe In Light shields), equipped with his Murderblade, perfect merchant randart gauntlets, control of the Earthrunes and Wrap of Stone, with Dreadmaster DNA implanted in him so he has wall walking and can perform Unlimited Combat Resets while being an expert in Timeless chaining and Projection freecasting."
Conclusion: Death of Archmage
Psyshot
Psyshot has everything, with inner demons randomly thrown in there. Archmage can't touch this class. The only thing that's going to be able to take down a Psyshot is a lucky shoot down from an Archer npc, which is an exploit when used by NPCs. Solidify air means you'll always be able to escape, and you'll always be able to retreat to the next level, even if you've just killed a monster. Vaporous step is a great escape (which also halves the monsters stun resist). Improved gestalt is a free instant shield that comes up on a 5 turn cd, in theory giving you more EHP than an Archmage with a 20k aegis shield. Forced gestalt is one of the best moves in the game. You can run up to a pack of monsters and drain them of all power, while you will gain 200+ phys and mindpower. Even works on the final bosses. Automatic Cloak Tessellation is amazing, much MUCH better than Disruption shield. I've got it up to 70% deflect rate. It also gives you flat damage reduction. Embedded Restoration Systems is a nice instant/free 1k heal every 5 turns. Archmage has to cast their heal and waste a turn. Mechanical Arms deals great damage while giving monsters a 33% damage reduction debuff. They also get a free injector. Access to the tinker tree from birth.
Oh, did I fail to mention that this class is a RANGED PHYS DAMAGE DEALER AND can be played a melee as proven by various players? That means their shoot talent will hit for 6k+ in the endgame while being pretty much invincible. This class is perfectly designed to replace Archmage in every single way possible. Psyshot is godmode.
Conclusion: Rated A for Archmage killer.
So what was the point of this thread? All I ask for is that Archmage receives a small QoL buff: the ability to set your mana to not regen after a certain point, similar to how chronomancers can set their preferred paradox.
Also, please feel free to counter any of the points I made. If you think I misrepresented a certain class as being better than Archmage, feel free to prove me wrong. I've been waiting for months for anyone to prove to me that Archmage is a top tier class. As I've said before, I'm willing to play said class and race against you on an Archmage in insane/rl. No drowning and no start scumming whatsoever. ONLY official addons except vault. Fully streamed run and whoever kills the final bosses in High Peak wins. This method will provide proof of Archmage's superiority over said class.
All that blither, yet you can't comprehend the simple fact that lack of a video proves nothing at all? FFS, what if their PC isn't a fine enough grade of wood for such things, or they simply don't make ego-recordings of video games =p..?
Most of us have better things to do, than assist you in massaging your ego. Believe exactly what you like.
YOU just want someone to validate your rant, and/or yell at people who don't agree with you. Get hence; obvious troll is obvious.
That's sad. How is this a troll..? I said it's a discussion. You came in here trolling. Every post in here except the OP has been trolling. Everyone talked trash to me instead of focusing on the topic.
On a slightly more serious note; I always thought Wyrmic was good. I remember years back people would scoff or laugh at me for saying Wyrmic is a great choice for Melee...
@Setzway: Exactly so.
This has nothing to do with me and everything to do with the class
And bozobub, is there a single thread on steam forums where you don't attack people? I swear, I don't remember seeing a post were you weren't raging against one person or another.
On the subject at hand : archmage has a lot of issues, kudos for trying to put it right by raising awareness!
Why is he always attacking people?