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well it COULD be a shooter (and i played as it is) but it allows you to run from enemies, make explosives or kill enemies with melee weapons (with very strange controls i must say) and burn down the bodies so they will not resurrect.
The most concern I have with this game - its VERY short (if you are not going for 100% collectables) and poorly optimized, but its a hidden gem in terms of unique gameplay mechanics.
For example - realistic firespread in close rooms, that also gives you a light source against "the darkness"; a lot of combinations for crafting (the manual has ~50, but i really discovered and used maybe 10, still very interesting to experiment, expecially with liquid traps, like bloodpacks and plastic alcohol\gas cans); carjacking is made as a native minigame with rewiring, not just progress bars, etc.
I played it on release and had mediocre PC for that time, so the game stuttered a lot, making enjoyment rather rare. But if you can compromise with it, you will definitely get something interesting and special, compare to many clones with no risky ideas of nowadays
p.s. beware - this game needs some fixes to be playable on new systems, search the "Another Display Menu Crash FIX" topic or something like that
It's funny to me there's people who hate achievements but to me anyway...If I see achievements on the store page I at least know it's gonna work right.
99% of games I've seen with achs had no technical problems whatsoever.
blackguards has achievements but its kinda broken(
It won’t run if you do managed to run it then tell me how :D
Still doesnt work. But glad you somehow managed to play on windows 11