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Googling around it seems AMD drivers quite often break certain OpenGL apps and games which is a shame. I guess it is a bad idea to use OpenGL nowadays.
Some Details:
AMD Software: 24.2.1
GPU: AMD RX 5700 XT
Edit: Updated AMD drivers to 24.4.1 and it works now. worked for a minute of gameplay.
Another edit: Can confirm downgrading works. Using version 22.11.2 now
I'll try the new new driver later lol.
GPU: 6900 XT
CPU: 5950X
Ryzen 7 3800
Radeon 5700
I'll try the 24.4.1 again, but not today!
AMD Radeon RX 5700 XT
AMD Ryzen 5 3600XT
With 24.4.1
I hope will be fix, or if someone find a solution please dont forgot post here thx (without downgraded), i will try another day
NVIDIA GeForce RTX 3060 - 31.0.15.3640
GPU: 5700 XT
Crashes on AMD Version 24.4.1 and 24.2.1. Works fine with 22.11.2
Dev: Is there a way to add vulkan as an option, or are the APIs just completely different? I used to be an opengl programmer myself and I'm thinking this would require a whole rewrite, then the answer would be no. :P
DC
yeah switching api would require quite a lot of work. Especially to something like Vulkan since that is an api that completely different in how it works being much more low level and that. I have though about porting the renderer to DX11 though since that would be quite similar to OpenGL and I have pretty much the same amount of experience with DX11 as I do with OpenGL. It seems like OpenGL is mostly an afterthought for the GPU vendors (at least for AMD) nowadays, which is a shame since even if most newer game won't use OpenGL this will mean that quite a lot of older games will stop working for people.
But porting the renderer would take time that could be spent on making new content and since I am doing this solo I can only working on one thing means the other things get's done later.
I think we just need to hope that AMD fixes their driver for the next version.