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Here's the Warhammer Dark-Elf mod:
http://z7.invisionfree.com/Dom3mods/index.php?showtopic=1815
Warhammer (or any other) ones would be okay for an RPG I guess where you just have your character and want a "look alike" Drow but I feel in a strategy game (especially a 4X) it would be nice to actually have the whole culture and social aspects of a race coming into it as well.
Probably hard to work out with the game mechanics and rules though, still sad. :/
The Vanir are norse elves. And the basis for the word 'elf' in our language, and tolkien's inspiration for elves.
They live undergroud in caves and have pale skin etc.
I don't think there's much drowness in Agartha once you get past them being pale and beneath the earth. And lots of things in fantasy live underground (and as a result are pale).
Mythologically speaking, Vanir are not elves. Vanir come from Vanheim (one of the nine realms) and are a race of gods similar to the Aesir. The Aesir and Vanir get into a war and afterwards their pantheons are mostly intermixed. Heimdall is Vanir.
Norse elves are the Alfar, their world is Alfheim (another of the nine realms) and it is from them that we get the word elf.
Svartalfheim is yet another of the nine realms and is home to the dark elves. Svart being the Sweedish word for black.
If Norse mythology interests you, I highly recommend 'Heroine's Quest' a free RPG/adventure hybrid here on steam in the style of the old Quest for Glory games, it is heavily steeped in norse mythology, particularly the Poetic Edda.
It hurts to see such flagrant misinformation. You should feel bad.
Thanks to Wonko for taking the time to correct.
The Vanir in Dominions are called elves by the playerbase because their old Dom3 description of being an elven (aka magic) race of fair, tall and long-lived superior beings.