Dominions 4

Dominions 4

Undying + Regeneration
If a unit is taken below zero with an undying bless, can the recover from their 'death' with regeneration?
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Showing 1-9 of 9 comments
Hawk Sep 5, 2014 @ 2:57am 
Short answer: Yes.
Long answer: Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeesssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss

Serious answer: As long as they return to positive HP before the battle ends they will remain alive. Spells like Healing light work for this purpose as well.
Tomsdeli Sep 5, 2014 @ 1:56pm 
not sure if it was ever changed but undead units used to full heal and survive with undying up and in the negative HP. essentially you could heal undead with it. so you can in some cases survive in the negative HP area as well.
Shinuyama Sep 6, 2014 @ 1:43am 
Undead units do survive with undying. This makes D9 a popular (but still terrible) choice for scelerian Vestals.
Syzy Sep 6, 2014 @ 6:33am 
Try playing as EA argartha with a fountian of blood, with 9 blood, 9 nature, and 5 blood, you get really really really really hard to kill gaints that can be recruited anywhere you have a fort and temple, that don't need to eat
Shinuyama Sep 6, 2014 @ 5:23pm 
note that Seal Guards are not good units, and should not be.. used. Even Fomorian Giants are significantly better.

The two good giant sacreds are Niefel Giants from Niefelheim and Rephaite Warriors/Anakim/Gibborim from Hinnom/Ashdod/Gath. Only the Rephaite Warriors and co. are really worth a E major bless in addition to a N major bless. And I still prefer scales builds for those nations, as giant soldiers are usually fine without a bless that kills your ability to recruit them in enough number to form a line. Having your flanks turned is ♥♥♥♥♥♥♥ fatal, even for giants.
I've been experimenting with the Fomorians, myself. I think I did something like a d5e6 awake Lord of the Wild. So my strategy is beefy giants backed by lightning bolt tossers. Not sure if it's an optimal strategy, but it's working vs AI.
commiesocialist Sep 6, 2014 @ 11:04pm 
Lord of the Wild has BN, not DE, and is not available for Fomoria. I think you mean Horned One or Lord of the Forest? And I don't see any D on those either, do you mean N5E6?

Haven't played too much Fomoria yet, but their recruit everywhere mages seem like fairly obvious air evokers. Troopwise your fir bolg are actually some of the finest in the game if you consider their stats and cost. Ignore them at your own peril. Their goat headed warriors don't seem too good, but at least they're size 4 so you can fit a fir bolg there too. No idea about their sacred cap giant troops. They're certainly no niefels.

If I were to start an MP with Fomoria I'd take a look at the nemedians. They seem fairly interesting. Cap only, but not sacred and they're stealthy. So you can mass them a bit and do some sneaky raiding with them. Sure you're no TNN or Van, but then people probably don't expect too much stealthy shenanigans from you either.
Yes, Horned One. I bought the death magic, little pricey. The fir bolg are great for early expansion, and I just mix a few giants in to deal with cavalry.
If I had to do it over again, I wouldn't have gone with the expensive death buy on the Horned One, but the fact that he is stealthy can make for an interesting stealth strategy.
commiesocialist Sep 7, 2014 @ 12:58am 
HO with his animal retinue does look like an amusing SP expander. Nothing wrong with buying a little extra magic if you have a plan for it, getting some just for the heck of it is a tad expensive as you noted.
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Date Posted: Sep 4, 2014 @ 11:32pm
Posts: 9