Dominions 4

Dominions 4

Noble Ten Aug 12, 2016 @ 11:30am
Removing cursed items ?
I never put one on my pretender, but somehow it got it and now it goes berserk and wont cast spells... How do I uncurse it or get rid of it ? I dont even know how it equipred, I for sure hell didnt.
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Showing 1-15 of 27 comments
DasaKamov Aug 12, 2016 @ 11:34am 
The pretender probably picked it up after engaging in battle with an enemy commander who had it equipped. (Think of Isildur in the Lord of the Rings movie ;) ).

Dying is the only way of removing cursed items, AFAIK.
Noble Ten Aug 12, 2016 @ 11:37am 
How lame. The Pretender which is the most important peice of the game, now has to die to remove it.. I guess this is the point where I rage quit. Flip a table or something.
Noble Ten Aug 12, 2016 @ 11:42am 
Seriously, what type of game is this, that I have to suicide my god, the most important piece of the game just so that Iist can listen to my instructions and remove a item I never put on it.

Trying to keep carlm... probably best if I take a break.
Last edited by Noble Ten; Aug 12, 2016 @ 11:42am
Staythecourse Aug 12, 2016 @ 11:51am 
Yeah, the pretender needs to die. That's not necessarily bad though for all pretenders. Ur's pretenders can die without losing paths. Immortal pretenders can die in dominion without consequence. And if your pretender has death paths, he can twiceborn himself, and die to turn into a wight mage.

Without dying, your pretender can still cast rituals. And anyone that uses a pretender without immortality in battle needs to understand that it's going to die. Every use is a calculated risk. You could have gotten diseased from any random hit just as easily as picking up a cursed item.

That said, I do seem to remember a patch that prevented some cursed items from being picked up after battle. I think it wouldn't really hurt to put almost all cursed items on that list, maybe except for that ersatz The One Ring. You can suggest it in the suggestions thread.
Nalbem Aug 12, 2016 @ 1:00pm 
Wait until you try your first communion and lose half your slaves to fatigue because you did the math wrong or didn't expect the most random spells being cast when the AI takes hold. Sad times =(.

Also, Dominions is a game very much like Dwarf Fortress or roguelikes. Nasty things happen, sometimes because RNG. Fighting pretenders are really vulnerable to this, specially titans. Monsters tend to be tougher, but they still will get wounds that limit their usefulness in battle from a random crit or some exploding die.

As everyone else has said, though, you pretender can still forge and cast rituals, which are probably the two most important roles one wants their pretender to fulfill, so no need to restart the game.
Morsigil Aug 12, 2016 @ 1:01pm 
I sympathize, but it's rarely the case that the game is over without your god running around in combat. Chin up, buttercup!
Noble Ten Aug 12, 2016 @ 11:47pm 
Well I feel like my game is ♥♥♥♥♥♥, unless I send my dragon to it doom. Then loose some magic paths because of it. Basicly since I playing Man with archers, I do the hold and wait 2 , then send in the melees. on light to med sized armies, I like to send the dragon in and tear ♥♥♥♥ up, when I have a strong army presence, I shapechange the dragon and have it casting spells. All within tactics I have developed and style I want to play.. But now, my dragon just "fies" in like a lunatic and theres nothing I can do about it. I avoid undisciplined units for this exact reason.

So now I feel like my games ♥♥♥♥♥♥. I made a map that said 13 people and I put 15 people on it, just so we are like sardines, I feel I got a good start in early expanding, just got up a 2nd fort and laying siege to another nations fort just as I realise my dragon was flying in messing my style up. Then realizing the problem as it was set to spells but was doing the oppisite because of a cursed item I never gave it.

If I had to play gems or money to remove it, it be like, that sucks but whatever. Its furstating I cant play the way I want too, and feels like my games over if I have other option execting killing my own god. which fools kill there own gods lol ?

Anyway, I should stop ranting, will take a break from it.
Last edited by Noble Ten; Aug 13, 2016 @ 12:42am
Mormacil Aug 13, 2016 @ 3:11am 
Wait if it's a cuiras/wolf pelt shouldn't changing into a dragon shape remove it for lack of slots? Suiciding units with high level cursed items isn't really a viable tactic but it can be used. Basically your god is cursed by the item the enemies left behind. This is a legit concern when deploying your pretender on the frontline. Hell there a dozen ways to ♥♥♥♥ up your god's day if he enters battles.
Just as easily he could be cursed and horror marked with a spell. Someone could've cursed your whole army. Note curse and cursed item are seperate effects. Spells could've blinded your god, could've been turned into a frog. Dragons live long but I could decay it over several battles till it's old aged.
When you deploy your god in battle be ready to lose it. Anything deployed in battle can be lost in fact. Don't build your strategy around not losing a thing because that is doomed to fail.
Noble Ten Aug 13, 2016 @ 5:01am 
You gve me an idea, and well it worked... basicly modded it so that it only had an itemslotr as a head... loaded up the game and did the shapechange combo and only the head appeared for slots... I saved game and exited, closed it down, re-enabled the default itemslots value, loaded the game and its gone..

I guess thats pretty good it worked
Last edited by Noble Ten; Aug 13, 2016 @ 5:02am
BoboYagga Aug 14, 2016 @ 8:01am 
I feel like you probably took away the opposite of what everyone was saying. Every one is all speaking in werner herzog's voice "Dom 4 is all about loss and finality, be prepared to lose everyone and everything. Nothing lasts forever. Everything dies" and you're all, it's cool guys I modded my way out of it! :)
DasaKamov Aug 14, 2016 @ 8:25am 
Modding your way out of unpleasant situations is perfectly fine if the modder plays SP only. They just have to be aware that MP games don't have a similar "Get Out of Jail for Free" card. ;)
mltnschroeder Aug 14, 2016 @ 8:42am 
Iirc, the only way to get rid of a cursed item without dying is to wish for an item that uses the same equipment slot.

Purposefully sending commanders equipped with cursed items in to battle to die so the enemy commanders pick up the item is a legitimate tactic. Really messes with your enemy's combat mages. In fact, in a MP game what happened to the OP would be a brilliant coup if done on purpose.

Slave collars, hearts, Flesh Ward, Twisting Thorns and all eye items are non-findable though, as are Lifelong Protection and Soul Contract. They can never be found by ANY (enemy) commander if the owner is killed, they are gone when that happens:
- Losing armies never pick up items.
- Winning armies will never ever pick up an Eye or Slave Collars from an enemy army.
- Winning armies will pick up Eyes of Aiming, Lifelong Protection, Soul Contracts, and Slave Collars in battles when dropped by friendly commanders who died in that battle.

That said, this tactic can come back to bite you in the butt, as the enemy now has the items to do it against you too.
Last edited by mltnschroeder; Aug 14, 2016 @ 8:56am
Davadin Aug 15, 2016 @ 2:43pm 
Originally posted by BoboYaggatheTiny:
I feel like you probably took away the opposite of what everyone was saying. Every one is all speaking in werner herzog's voice "Dom 4 is all about loss and finality, be prepared to lose everyone and everything. Nothing lasts forever. Everything dies" and you're all, it's cool guys I modded my way out of it! :)

LOL! Right? :D



Originally posted by mltnschroeder:
Iirc, the only way to get rid of a cursed item without dying is to wish for an item that uses the same equipment slot.

Purposefully sending commanders equipped with cursed items in to battle to die so the enemy commanders pick up the item is a legitimate tactic. Really messes with your enemy's combat mages. In fact, in a MP game what happened to the OP would be a brilliant coup if done on purpose.

Slave collars, hearts, Flesh Ward, Twisting Thorns and all eye items are non-findable though, as are Lifelong Protection and Soul Contract. They can never be found by ANY (enemy) commander if the owner is killed, they are gone when that happens:
- Losing armies never pick up items.
- Winning armies will never ever pick up an Eye or Slave Collars from an enemy army.
- Winning armies will pick up Eyes of Aiming, Lifelong Protection, Soul Contracts, and Slave Collars in battles when dropped by friendly commanders who died in that battle.

That said, this tactic can come back to bite you in the butt, as the enemy now has the items to do it against you too.


I totally believe you, but I'm curious- where did you get this information?
Noble Ten Aug 16, 2016 @ 6:56am 
Originally posted by BoboYaggatheTiny:
I feel like you probably took away the opposite of what everyone was saying. Every one is all speaking in werner herzog's voice "Dom 4 is all about loss and finality, be prepared to lose everyone and everything. Nothing lasts forever. Everything dies" and you're all, it's cool guys I modded my way out of it! :)


Well, I feel like it wouldnt be as annoying if its on a commander, hero, or that thing you people mention are thugs (assume summons). Because they are basicly the soliders of the country. Replacable, die often.

But "permanitly" disabling your god... the icon of your nation, the very being of worship, the supernatural "higher" being, just feels so wrong.. If they get debuffed, it should be a termpory measure and at best you'd have to make sacrifces to repair it. I just dont get how easily is it is ♥♥♥♥ up someones god permanently. And aparently this is intended. As you guys are discussing.
Last edited by Noble Ten; Aug 16, 2016 @ 6:56am
DasaKamov Aug 16, 2016 @ 7:08am 
Technically, we're all just demi-gods (or, as the game calls them, "Pretenders") until one faith proves its superiority over all others and becomes the Pantokrator. The physical form of the god is its earthly manifestation, which can be banished. ;)

However, the physical form is immortal and can ALWAYS return as long as you have one priest commander and positive Dominion (compared to units with the immortal trait, which are gone forever if they're killed in hostile dominion). Dominion strength is the "true" form of the gods, since that represents the faith ond conviction of your believers. It is actually very difficult to permanently disable a pretender.

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Date Posted: Aug 12, 2016 @ 11:30am
Posts: 27