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My last succesful build was an Imprisoned N3B3 Master Enchanter | D5O2P3C1G3L3M3.
Now I can agree it doesn't need O2 and it's close to your boar but it has some key differences I think. It's not gonna do battlefield wide evocations. But it's mobile and it can bloodhunt outside your capital. N3B3 gives access to B boosters, from there you can easily break into blood. N5 is also in your grasp easily, so you can get all the way to high N spells like Gift of Health, usefull for when you're mindhunting.
I'd also say without B9 focussing on boarspam is useless. They're to vulnerable to magic to use without B9. Low MR and Prot is just begging for evocations. They lose against Vine Shields, Vine Ogres and other use of your limited N gems.
I am not using boars to kill - I am using them to die and they will take an extra 13HP of damage before they pass away (33HP total, which is way more than humans have). It is disappointing that they lose the blood vengeance, but cascades can shut down magic users as efficiently as their troops.
The death weapons bless is less on their behalf than on behalf of boar warriors. It boosts their damage in early expansion and the SCs which I am most worried about are not late game summons but awake pretenders and sacred giants (especially Niefels). It significantly increases the odds of inflicting a crippling wound like blindness or feeble-mindedness - encouraging SC-rushers to skip my kingdom for greener pastures long enough for the cascades to come online. Even if they attack anyway, boar warriors are the closest thing Marv has to a giant counter and having strong ones makes giants less threatening.
As for shutting down magic users, the issue is range. Your need to place your mages quite close to the front to shut down backline evo casters.
I barely if ever recruit Boar Warriors. And my last Marverni game I beaten a Niefelheim while I had C1, he had Illwinter up and I had no bless. I used bows on my commanders to blind or feeblemind his SCs. When I could trap them Stellar Cascade shut them down. But with N9 they tend to outheal mundane damage dealers. Mind Hunters punished any unescorted low MR caster near my borders. Geared Tartarian? Shame if you forgot that amulet of anti magic...
Still my most succesfull use of Marverni was this:
Niefelheim lost 298 of their 303 warriors. Two Mages of Spring, two Frost Fiends and a Yeti escaped.
We lost an Elder Druid, 4 stargazers, the Camazotz, 3 ghouls, a wolf, 3 Spring Hawks, 10 Dispossessed Spirits. We gained 126 units.
The stormed a long besieged castle. We hit them with several Master Enslave on turn 1, by the end of turn 2 his army started to rout. The Elder Druid and the Stargazers exploded as Communion Slaves. I had a squad of 8 Elder Druids decked in gear, Rune Smashers and all. Four were slaves and four were masters with matrixes. They were my tactical nuke to defend my border in big battles. It was a satisfying battle :P
Actually, I just don't buy B9 in much of anything. I think it's hugely overrated on everything besides sacred demons, Mictlan/Xibalba/Lanka, and as a part of MA Ermor's tribless.
That being said, I've always played Marverni with full scales and it's felt pretty good.
I wouldn't use either of the two guides you mentioned as anything more than a general guideline. Both are fairly old, and having read both I don't think either are really optimized.
You could go Lord of the Wild with B9 and either N4 or N9, which turns your boars into pretty useful evocation catchers. That's about all you can expect out of them though. Still, whatever bless you get for the boars, will also be used for your boar warriors, which is something to keep in mind, as B9 N9 is useful but far from the best bless for boar warriors.
Marverni really wants magic scales and at least growth 1. Preferably some production as well. You also need decently high dominion for boar spam or boar warrior spam to be effective. So you are probably better off going with a single major bless and a minor bless. Marverni's basic troops and even their mages cost very little gold, so you can pay for some of this with turmoil 1-2.
You could also forget the boars entirely and just get W9 for your boar warriors, which lets you take a few more scales. W9 boar warriors are very cost effective expanders. This also lets you afford magic 3, which will get you stellar cascades really quickly thanks to all the sequani you make.
Another thing you could do, is use Thrice Horned Boar as an awake expander with awe. You can again tank Turmoil to pay for this, but your scales will not be ideal and you don't have much reason to make boars or even boar warriors. However you can get a fort up faster in most cases, and will have a lot more provinces.
I could be wrong about this, but I don't think boars benefit from death or fire weapons because of trample. So that bless is wasted on them.