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Clockwork Hounds run games over Network, but that's because they have a dedicated server with a bot. Without dedicated effort to keeping the server up at all hours of the day, it won't work. It's a lot easier to just use Llamaserver to run your games for you over email.
I have played around 3-4 games by direct connection too and those are good too.
So either are good.
In PbEM games, you have the confidence that the game won't be scrapped if someone loses their internet connection. You also have the luxury of taking time with your strategic planning, as well as engaging in deeper diplomacy (if desired).
I'm a bit bemused by the somewhat confrontational tone in the OP -- both PbEM and Direct-Connect games are legitimate ways to enjoy MP Dominions, and no form is more "right" than the other, since the game is designed to use both forms.
There was also the blitzserver, but that's not currently being worked on I don't think, and wasn't finished when it was up either.
Meanwhile I have some scripts so it takes me 1 click to receive an email turn from llama, and 1 click to send it, and I can do my turns from any computer on any network with no connection issues or ♥♥♥♥♥♥♥ around or needing to ring jim and ask him how to get from someone else's PC that i've downloaded dom4 onto, on to the server, etc.
It's not ideal, and i'm planning to host a game on snek.earth soon, but the reason people use llamaserver is that it's very reliable, it's simple, they don't need to understand port-forwarding to use it, llama fixes it very quickly if it breaks, they can email llama with problems and he'll help them out, etc. It's simple and reliable and for 1 turn/day the email bit is not hugely annoying.
I guess setting up a server can be pretty difficult though, so my question is answered! Still seems wierd to me. I was thinking about writing a script, still though, the other players would have to deal with the hassle
Llamaserver archives turns and can be (and has been) used to identify cheaters who have bypassed the game's own cheat protection. When you're playing against people you don't know, it's nice to have a degree of surety that your next couple of months worth od Dom4 won't turn out to have been a wash, whether that be due to the host abusing trust or just dropping their server when they lose interest.
The third party direct connect servers don't have as much history, but they work well and I've no reason to think they're either likely to disappear or being abused. I also don't know what barriers there are to starting games on the direct servers - llamaserver is completely open access.
I'd like to upgrade from this if possible
Still I also like the direct multiplayer. It's just rare that I get to play it.