Dominions 4

Dominions 4

How to undo the curse mark?
Is there anything i can do to undo the curse mark from my Pretender? If my Pretender got cursed and dies and revive later, will it still carry the original curse mark?
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Showing 1-11 of 11 comments
Ica May 17, 2017 @ 5:18am 
He's asking about curse, not horror mark. As far as I know, there's no way to remove a curse either. Or maybe it goes if pretender dies? I don't remember.
Findus May 17, 2017 @ 6:23am 
Originally posted by Ica:
He's asking about curse, not horror mark. As far as I know, there's no way to remove a curse either. Or maybe it goes if pretender dies? I don't remember.

I think horror marks fade over time if the pretender or unit is dead. The curse is not going to go off though.
Sebastian Alfonso May 17, 2017 @ 9:34pm 
So does that mean that been cursed, one would be doomed to die due to accumulating too much afflictions while fighting in a large battle?
Ica May 17, 2017 @ 11:28pm 
Well you could set your pretender behind the lines and cast spells instead of just punching enemies in the face, you know. Your pretender probably has pretty good paths compared to most of your normal mages.
Sebastian Alfonso May 18, 2017 @ 12:39am 
Thanks.
DasaKamov May 18, 2017 @ 1:52pm 
Although there's no way to get rid of a Curse, like the others said, there ARE several ways to avoiding getting Cursed in the first place - anything the raises a unit's MR reduces the chance a unit will be Cursed by a spell or item effect (not sure about "Curse" events).

If your favorite commander is Cursed, there are several ways to mitigate or lessen the Curse to a significant degree. Any item or spell that grants Regeneration lessens the chances of getting a Permanent Affliction; as do spells like Waveform. Items like the Laps Lazuli Charm grant a large chance to resist any affliction. Any unit with the Recuperation trait has a chance of healing afflictions each turn, and, of course, any nation with healer units lessens the detriment of having Cursed commanders.
Last edited by DasaKamov; May 18, 2017 @ 1:53pm
Morsigil May 18, 2017 @ 1:56pm 
Originally posted by DasaKamov:
Although there's no way to get rid of a Curse, like the others said, there ARE several ways to avoiding getting Cursed in the first place - anything the raises a unit's MR reduces the chance a unit will be Cursed by a spell or item effect (not sure about "Curse" events).

While the item advice following this is good, I must call out that the curse spells "Curse" and "Spirit Curse" have no resistance check. You just get cursed. This is why you never take your pretender into a lizard indie province, or against indie death mages with gems.
Sebastian Alfonso May 18, 2017 @ 6:45pm 
I can't seem to find this Laps Lazuli Charm in a vanilla game.
Mormacil May 19, 2017 @ 12:50am 
Misc items, blue amulet. Wound Fend Amulet. S1E1
Last edited by Mormacil; May 19, 2017 @ 12:50am
Sebastian Alfonso May 19, 2017 @ 1:51am 
Thanks for clearing my doubts.

Last 2 questions in this thread.

Does 100% Affliction Protection mean even if i am cursed i won't get any permanent afflictions?

Anyone know how much Affliction Protection does the Regeneration ability provides?
Findus May 19, 2017 @ 3:28am 
Originally posted by Morsigil:
Originally posted by DasaKamov:
Although there's no way to get rid of a Curse, like the others said, there ARE several ways to avoiding getting Cursed in the first place - anything the raises a unit's MR reduces the chance a unit will be Cursed by a spell or item effect (not sure about "Curse" events).

While the item advice following this is good, I must call out that the curse spells "Curse" and "Spirit Curse" have no resistance check. You just get cursed. This is why you never take your pretender into a lizard indie province, or against indie death mages with gems.

There are also few units with deathcurse. Mummies, witches and wraith lords. These units WILL curse anyone that kill them.
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Date Posted: May 17, 2017 @ 4:34am
Posts: 11