Mortal Shell II

Mortal Shell II

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Smert's "Miracle" Bug
It description says that will add chaos stacks to the target. And chaos is turned into a random status stack.

The Problem: it's adding only one kind of negative status on each activation instead of turning the chaos stacks into random status stacks.

Example: I put 100 chaos stacks, when it "explode" it turns into one negative status, like, freeze, or burning... igt needs o add all status at random numbers until 100 like 24 poison, 46 burning, 30 freeze

the skill is not worth to use because sometimes it will just apply a weak status, like poison