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Laporkan kesalahan penerjemahan
It's weird and I can't get over it.
The driver tucks in, the camera should move accordingly (DOWN-FRONT, not UP)!
Please fix it.
It's awesome to play first person.
There are either 2 or 3 rider cams, not sure which one, but you have the option to stop the movement of rider tuck in/out, corner look in/out etc, bike pitching back/forth under braking.
If GP 25 does that or runs a patch for GP 24,22 (I have both thats why), then I will play 95% time in cockpit cam. To make it easy to understand, the cockpit cams of car sims are what we need & thats what GP bikes have with option to reduce or stop all sorts of movement. And yes, when I say 'cockpit cams of car sims', I dont mean to say bikes lean in/out of corner is not seen; the animation is fully there.
You have the option to configure each camera where You can reduce or stop all movements along with camera height, FOV etc distance. But avoid helment cam, as its not human eyes, it an action camera view. The other two rider cams are far better with configuration options under 'Camera Configuration' when You pause the game while riding.