MotoGP™24

MotoGP™24

Lihat Statistik:
Cockpit cam (Motogp 25 pls)
For the next game I think it would be really nice if we could get the cockpit cam (the one that leans with the rider's head) to work just the way it is during replay, without the aggressive zooming out that occurs currently during braking. For me, it really tends to throw me off completely because it shifts perspective at crucial moments when you're supposed to be judging entry etc. That's too bad because otherwise I would really enjoy this camera.

Take a look at the camera as it is during replay. It's actually perfect just the way it is I think. It doesn't zoom out like it does during gameplay. Can we just get that? Maybe copy, paste it into a new usable camera profile or something. Call it Action Cam. Bam, done. Thanks for making my day.
Terakhir diedit oleh St1ckyF1sh; 23 Jan @ 2:22pm
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I noticed that when I press up on the left stick, in third person camera the rider tucks in, while in the first person camera, the camera moves UP, like if the rider poked his head up.

It's weird and I can't get over it.

The driver tucks in, the camera should move accordingly (DOWN-FRONT, not UP)!

Please fix it.

It's awesome to play first person.
GP Bikes cockipt/1st person/rider cam are far better with better configuration options.
There are either 2 or 3 rider cams, not sure which one, but you have the option to stop the movement of rider tuck in/out, corner look in/out etc, bike pitching back/forth under braking.
If GP 25 does that or runs a patch for GP 24,22 (I have both thats why), then I will play 95% time in cockpit cam. To make it easy to understand, the cockpit cams of car sims are what we need & thats what GP bikes have with option to reduce or stop all sorts of movement. And yes, when I say 'cockpit cams of car sims', I dont mean to say bikes lean in/out of corner is not seen; the animation is fully there.
Diposting pertama kali oleh heroprotagonist:
I noticed that when I press up on the left stick, in third person camera the rider tucks in, while in the first person camera, the camera moves UP, like if the rider poked his head up.

It's weird and I can't get over it.

The driver tucks in, the camera should move accordingly (DOWN-FRONT, not UP)!

Please fix it.

It's awesome to play first person.

You have the option to configure each camera where You can reduce or stop all movements along with camera height, FOV etc distance. But avoid helment cam, as its not human eyes, it an action camera view. The other two rider cams are far better with configuration options under 'Camera Configuration' when You pause the game while riding.
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