Stygian: Outer Gods

Stygian: Outer Gods

 Ez a téma ki van emelve, tehát valószínűleg fontos.
SUGGESTIONS
If you have any suggestions that you think we could use for the development, feel free to post them here!

If you prefer Discord, we have a thread dedicated to suggestions there too!

https://discord.gg/AzSgYMkbfw
< >
115/24 megjegyzés mutatása
One small criticism so far:
The map should be more useful. Being able to leave point of interest markers or notes on the map for myself would be great, to mark down resources you have to skip or scrying points you can do right away.
Would it be possible to allow more than one save per profile? For example I would like a save game before retrieving the first artifact in the mine as I did not know the town would flood Ideally the player should be able able to apply a name or comment to the slot to differentiate them from each other. If multiple saves per profile are not possible then maybe just allow players to give names to the profiles.
Please link the "Close" key to the assigned "Interact" key. Having to specifically switch to pressing 'E' all the annoying.
A sorting and/or Stacking option for the inventory and the chest would be nice.
I would also love to to put some notes or markers on the map.
I think the map should mark points of interest when you discover them.
For example, the location of totems or doors locked with those vines you can disintegrate with your special magic.
Would you be willing to increase the stack size (at least on easy)? As a hoarder I tend to grab everything that isn't nailed down and some of the items (like the sledgehammer) take up quite a bit of space.
Please add keybind for next\previos weapons. And option for disable Chromatic aberration.
Please remove the 'SPACE Skip' text during cutscenes. Unfortunately, it ruins the experience, especially for those who love taking screenshots. It would be better if the 'Skip' notification appeared only after pressing a key, rather than being constantly displayed.
Legutóbb szerkesztette: Slayni; ápr. 16., 2:44
I think that would be wonderful to incorporate more atmospheric musics in gameplay sequences. We could have a deeper ambient game and Stygian really could be it. And it MUST be it ;)
Musics are very important to immersion
Legutóbb szerkesztette: master thief; ápr. 16., 11:53
it is just a tip don't know if thats intended but the game is good, sure it has downsides like optimization, but what is very upseting is the amount of time i have to spend coming back to hideouts and sorting my inventory there i played for like 5 hours 2 of those hours were spent dealing with the inventory while i do understand the size of the items for weapons and kits plants, scrap metal and all healing related items could be 1 slot that would make the experience more enjoyable.
Can you add spells or rituals to the game?
The combat....my god the combat. The hitboxes/reach of enemies is insane.
It would be nice to be able to craft with the stuff in the storage not just your inventory. It is very tedious to always switch items out to craft things (especially bigger ones like scrap metal). Also: could you make the storage a bit bigger?
- Unlimited storage box.
- Remove endurance consumption to run out of combat.
- For the occult ability, remove the visible contour of the vision (because you can too easily deduce the image even without having acquired the skill).
- Significantly increase the bonuses given by artifacts, and remove penalties!
Honestly, items that give +5 or 10% cold resistance in exchange for suffering double damage, i think nearly noboby want to equip that...
Please offer bonuses that make us dream a bit. (And this is also true for the bonus on cards themselves).
Thanks for this great game! ^^
Legutóbb szerkesztette: Cammy; ápr. 21., 13:04
< >
115/24 megjegyzés mutatása
Laponként: 1530 50