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Relatar um problema com a tradução
Within the context of the original game; if you agree to help Zeal, he will keep his word and get rid of Fost.
In the epilogue, it's revealed that Zeal is romantically involved with Jul, and that their goal is "demon equality". Based on the preview information we've seen for the sequel, they seem to be willing to resort to fairly questionable methods to achieve that goal.
It's interesting because you have to wonder where you put the line, what is your answer to the famous question "does the end justify the means?"
But more concretely, I slayed the Vampires because they attacked the scouts first, and killed one of them, and make it very clear that's their usual way of acting : strike first, proposing deals afterwards if it's interesting. Mesphit is tricky, because he did slay one of the elves elder, but unlike the Vampiers, his goal is "good",he's willing to keep fighting and sacrifice himself for it, and all is all was just plainly manipulated. I see him more as a victim than anything else, which does not excuse everything, but still.
As for Zeal...One interesting thing is that he never ever does anything aggressive or violent unless you attack him. He even plays honestly, as far as we can tell, in a short term perspective, at least.
So that's it, there is no "best" course of action, just the one that fits your own moral compass the best, and you'll likely not find an ideal solution.
Thankfully, it's a videogame, and you can always reload a save if you're not satisfied with the way things unfold after your decisions. ^^
That being said, it is kind of odd how they send you to zeal and then zeal tells you to kill them. If Zeal wanted them dead, why did they send me to him in the first place?
The key thing about zeal is that if you do what he asks, it will have a huge impact on the game. I'll tell you how, but be warned, this spoiler below reveals a key aspect of the ending.
One of your main characters will die at the end of the game, unless you complete zeal's tasks. Then you won't have to lose anyone
I felt kind of bad because it really seemed like they didn't have much purpose besides telling you where Zeal was - which is told to you by the Necromancer [if you don't barge in through the frontdoor] before you even meet them!
I wouldn't really call them hostile either. They were mildly upset that amazons were trespassing on their land (can't really blame them for that) and wanted you to do something for them to make up for it. Really doesn't seem that unreasonable seeing as they keep their end of the bargain.