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You are supposed to be lorens sidekick though, so focusing around supporting her/her party is i think the point.
It has the side effect of making a thief main kind of pointless unless you really want to use those thief bombs a lot, and have another warrior in the front to do tanky things.
But i find the best front line is really warrior sarelenor, loren, and karen. Get her whirlwind and shes pretty awesome.
The advantage to this is that sarelenor can always afford to raise will stat, and have higher skill than other warriors since strength really only becomes your hitpoint skill anyway, and you dont need massive hitpoint when you are geared up and have high defense and magic defense (the magic stat is also the magic defense stat, game doesnt clarify this)
I just finished the main game yesterday, (will probably wait for a sale on the dlc, unless someone tells me it has so much content to be worth $7, not likely), and I overall enjoyed the game. Simplistic yet it kept your attention and the story mattered. 1 thing that annoyed me was, upon the last decision, I was playing a warrior Elenor, and I chose to sacrifice myself of course, well the achievement pops up for using Elenor or Saren to defeat Fost, yet, I have to do a playthrough with a character I don't want to use to max all achievements (use Saren alone to romance different ppl- instead of 'use Elenor or Saren to romance whoever'. That's annoying, simply because it takes my choice away- I know -I don't have to max the game out like that, (and that some characters only romance w/Elenor or Saren not both- like others), but I like to when I can. It just struck me since the rest of the game they gave me choices then made one I wouldn't have for me. Oh well- it's not a huge deal, more of an annoyance. This is the first 'video novel' I've played and it was pretty good. I'll be waiting to see what else comes from this dev.
As for the main character and the class system; yeah; I was disappointed with how that was implemented as well, but I am managing to work around it so far. After looking at the available skills and realizing that I would either be stuck working on a melee focused build or sticking to healing abilities, I decided to go ahead and just invest in the healing abilities while pumping as many attribute points as I can into damage stats (Skill so far, as I am playing a Thief). With the way that the healing abilities work, they do not seem to require much if any investment in Will and so it's pretty easy to make a strong hybrid character. Will I have any AoE? No; but I'll be strong enough in the areas that matter the most. The other characters can handle the AoE, when it is required.
For example, the class system for the Hero is going to be redesigned from Loren 1. Obviously in what shape it ends up is still up in the air, but it will retain some of the Rogue/Warrior classes, but it will also allow the hero to play a true Mage Class. Hopefully this will also solve some of the other issues you noticed.
I do know there was some heavy discussion about items as well (touching on a lot of the ones you mentioned).
@ Storm at Sea
The developer has at least two more rpgs in development set in the same universe as Loren 1. I mentioned Loren 2 above, and there is another game in development, and it may see release later this year, called Seasons of the Wolf set a few years after Loren 1.
Of course, when/if they get on Steam is a different matter. Greenlight, and that whole process.
Huh, alright, good to know; thanks for the tip.
I was doing some thinking on this a while ago, and I'm wondering if there isn't a bug of some sort at play in the shops. Since I've started on the DLC portion of the game now, I'm realizing that there are a few things that show up in shops that probably shouldn't. Maybe something is going on in the shop inventory generation that makes it such a hassle and spawns items it shouldn't and/or over-writes some things that should be showing up more? Or maybe it's just two or three items that don't have the flag to not show-up in shops set.
Knowing nothing about Python, I'm not the guy that can look through the code and say for sure. It was just some random thing that came to me.