Hyper Light Drifter

Hyper Light Drifter

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Ginseng Apr 1, 2016 @ 12:07am
cursor target for dodge....
why...............this is constnatly getting me killed because when ♥♥♥♥ is going crazy I cant keep track of the cursor. Also seriously what game ever have you played where dodging worked like this? Literally every game I can think of with a dodge mechanic has it choose direction based of movement this ♥♥♥♥ is stupid.
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Showing 1-13 of 13 comments
C7I Apr 1, 2016 @ 12:09am 
When you get used to it it's kind of fun but the problem is cursor is hard to see sometimes.
Last edited by C7I; Apr 1, 2016 @ 12:10am
Ginseng Apr 1, 2016 @ 12:15am 
Originally posted by C7I:
When you get used to it it's kind of fun but the problem is cursor is hard to see sometimes.
I'm not getting used to it and I shouldnt have to, the controls should be intuitive this is unintuitive as ♥♥♥♥. Everything else about the game is fantastic but its like they didnt know anyone or have anyone on hand who could test the game out with the controls they set up for keyboard and mouse. This is totally killing my desire to play the game. Think of all the similar games that have similar gameplay, bastion for instance, dodge is based on movement direction, ♥♥♥♥ works and feels great.
Last edited by Ginseng; Apr 1, 2016 @ 12:16am
Vizzys Apr 1, 2016 @ 12:29am 
if you use a controller you dodge based on direction
I guess they thought wasd wasnt accurate enough
Last edited by Vizzys; Apr 1, 2016 @ 12:30am
lil endian Apr 1, 2016 @ 12:36am 
Please add an option to dash in the player's WASD direction when using Mouse and Keyboard controls. Having to move the mouse all over the place in a tense battle is very awkward, and leads to many unnecessary deaths. I keep accidentally dashing right into an enemy I'm trying to dodge away from after attacking because of this design.

I understand the reason why "dodge-to-mouse" may have been considered a good idea, as it makes some of the platform hopping a tiny bit easier. However it makes a lot of the battles a LOT more obnoxious.

I don't like feeling like I'm struggling against the controls of the game. The rest of the mouse and keyboard controls are great, aside from this one little thing.
Ginseng Apr 1, 2016 @ 12:43am 
Originally posted by Vizzys Dystopia2.com:
if you use a controller you dodge based on direction
I guess they thought wasd wasnt accurate enough
Thats disheartening to hear its working properly with a controler. wasd is accurate enough for dark souls its accurate enough for anything.

2nd/vouch bitkid
if they were super worried about the platforming thing they could just have a mode where you hold shift or something and your dash is controlled by the cursor again. Easy solution shouldnt be hard to impliment.
lil endian Apr 1, 2016 @ 12:56am 
As I think about it more, I think that having dash be a button on the mouse would also not be too bad as a compromise, although that would require changing the gun action.

I think the main issue I have with the keyboard and mouse dash mechanic is having to coordinate separate actions between left and right hands, keyboard and mouse. Its a bit like the familiar notion of trying to "pat your head while rubbing your belly". One hand wants to make the character move in one direction, while the other hand wants to move it in another.

When I'm playing I'm typically pressing or getting mentally ready to press WASD to move, all while clicking on an enemy to attack, which causes my character to face towards the mouse cursor. Then to dodge away from said enemy I must stop thinking about moving my character with WASD for a split second and remember to tap Space after moving the mouse cursor in a different direction again.

I suppose people who are really good at independent hand coordination, like piano players, may not have a problem. To me it is more intuitive to move and perform alterations to movement actions on the same hand.
Ginseng Apr 1, 2016 @ 12:58am 
I tried changing it up to have the dodge on the rmb but it was also difficult for me because now i was doing the wrong things as I wasnt used to it so I changed it back.
lil endian Apr 1, 2016 @ 1:10am 
Oh, I didn't realize you could change the keyboard/mouse button mapping. I'll try playing around with some different configurations. I'm thinking actually that LMB for Dash and RMB for Sword, with Space as Gun, might actually work OK.
elwinalice Apr 1, 2016 @ 1:12am 
agreed, slashing sword and drifting using the same cursor got me killed countless times..
definitely not effective.
Rex Iudaeorum Apr 1, 2016 @ 1:39am 
Sounds like you all need to just "git gud"

Bunch of plebs you are.
Mehukannu Apr 1, 2016 @ 2:15am 
Originally posted by elwinalice:
agreed, slashing sword and drifting using the same cursor got me killed countless times..
definitely not effective.
This pretty much. It wouldn't be as bad if I could at least see the damn cursor.
Ginseng Apr 1, 2016 @ 2:51am 
Originally posted by Mehukannu:
This pretty much. It wouldn't be as bad if I could at least see the damn cursor.
yeah I imagine if i could see the cursor better it would be less of an issue.
Last edited by Ginseng; Apr 1, 2016 @ 2:52am
lil endian Apr 3, 2016 @ 3:03pm 
Originally posted by Rex Iudaeorum:
Sounds like you all need to just "git gud"

Bunch of plebs you are.

There's a difference between skill and struggling against controls. I've already finished the game using the default mouse + keyb dash mechanics but that's not a replacement for wanting the controls to be more intuitive.
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Date Posted: Apr 1, 2016 @ 12:07am
Posts: 13