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Whether or not you want to 100% the game is important too, as collecting everything will add on a few more hours.
As someone who's played an unworldly 30~ hours of the game, I spend most of that time backtracking for most of the collectibles, raging at difficult (and entirely optional) platform dashes, playing the soccer minigame and "arena" fights, and just in general enjoying the atmosphere of the game. This is my favorite game this year, so I invested more time in it than a normal player would.
To talk more about the game anyway, there's 4 main region, each with their own aesthetic and some "native" enemies that keep things fresh among common pool enemies. Within all those areas, there's numerous collectible secrets ranging from new outfits (with minor but varied effects), gearbit tokens (used for upgrading equipment/techniques), monoliths (which can be decrypted by those with enough time on their hands to decipher the fictional alphabet), keys (for opening treasure doors and secret places), and module fragments which are used to get to the bosses -- or if you collect all of the ones in a region, you can access an optional "mini dungeon" that has difficult encounters. There's also a bonus firearm in two of the four regions.
The areas themselves aren't really "Zelda lovechild" as some claim, since there aren't really any puzzles in the game. It's more combat encounters that challenge your impulse dexterity, not your brain.
Okay, thank you!