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I will say, though, that as someone who has played NG+ several times, there are some missed opportunities, that can make it feel tacked on. I chose to avoid the optional challenge areas, since their rewards are either world building material or something else you don't need, making the challenge a completely pointless endeavor and essentially invalidating entire chunks of the game. I hadn't really thought about it in that way before, but there is something to be said there.
I think NG+ turned out to be, whether intentionally or not, something meant for people who really attached to the game and were willing to look past its flaws or didn't notice them to begin with for whatever reason. I think I fall into the latter :P
haha nice, yea i mean it's an incredible game but this is my first NG+ playthrough so there are just aspects that feel unbalanced but i guess worth the challenge. Yea as all your upgrades pass over the world building items (i.e gold items) don't really do much unless you barely upgraded your stuff in first run.
That's what i got for beating the bird fight i mentioned above and i was really unhappy lol like "THAT'S IT!!" XD
I'll still finish NG+ of course, i just wish i could get at least get one more bar of health, that one hit kill is a pain in the butt lol
haha exactly
Right, the life limitation is something a lot of games NG+ don't do but i feel like they could have done proper NG+ checks such as collectibles you already have (i.e weapons, pickups, etc.) as there's no real reason to collect any of those things again or have them present in the world.
Like most games they should have increased the difficulty in enemies instead of reducing your health, give the enemies more health or do more damage that way even with max health you still get messed up if they hit you a few times.
Also if you do happen to go to an area for an item you already have (i.e gold pickups, weapons, etc.) instead of giving you the same item over again, you should get something in place of that such as health pickups (considering how much you need them with the limited health :P ) or new skins (considering some are extremely hard to beat with limited health).
There's a lot that could be done with it but you know, developers work on a game for so long, that last stretch can be a stomping ground for bad decisions :P